Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
Sudoku solving library using bruce-force search algorithm
The SudokuSolver class inside this library is simple and easy-to-use. It uses the bruce-force search algorithm to solve the Sudoku appeared on daily newspapers, books, etc. Continual updates to this library give you easier experiences with Sudoku solving, and can solve other sorts of Sudokus.
Cross platform 2D game creation framework with Python bindings
FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
GTGIG is an attempt at a multi-genre game.
A 2D engine for a RTT/RTS games.
A Real Time Strategy Engine intended mainly for online play, but will also support single player mode. The engine is based on the Allegro game library. It will be used to make a specific game in the future, but will be very extensible nonetheless.
Project Lightning is the internal name of ambitious multi-OS game for PC, based on adventure, strategy and RPG, all it in real time. The primary target is to create a very addictive game with very advanced AI(Artificial Intelligence).
Space Unlimted will be a Quake III-style space shooter, throwing the player into arenas, fighting in a tournament for his/her live, money and the chance to become the most famous arena fighter of all times.
Basicaly gar3d is a RTS... but you don\'t have control over your smaller units, but you can order your officers with high level commands like fallback and rush. Also this game is a RPG with your officers gaining stats and levels.
A space battle simulation, using teams of players to control ships. Downloadable expansion packs will allow for new ships, new designs, and new missions.
IO_Crusher is a C++ multithreaded library that permits to handle a huge number of sockets and provide the best responsiveness using the bandwidth as fast as possible. The library is especially designed to be integrated into an Online Game Server.
Seeds Of War is a 3D RTS game in which we intend to bring a lot of new stuff, like cooperative gameplay, realtime modificable spherical maps with overhangs, fully modular units, realtime modificable AI scripts and many others.
bEngine is an open source OpenGL-based multiplatform graphics engine.
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
Yerushalem is a massive multiplayer 3D game set in Jerusalem Israel where Jews, Christians and Moslems fight for control of the city by political or military means. It will use Crystal Space. After a very long hiatus, as of February 2006, work on this pr
An intent of making a warcraft3 style game. Designers and developers are wellcome.
RCGE is a basic module for games with combat situations that involve creatures (humanoids), which will be controlled through a 3D, 3rd person perspective. Simulation of the game environment and the creature combat will be as realistic as possible.
Tile based games graphics library. Platform independant (relatively), 8 map layers, animated tiles, uses SDL and OpenGL, fast and easy to use.
Tool kit for developing a Real Time Strategy Games.
The game has a Dungeon Keeper like gameplay plus roleplay. It's an multiplayer only game, so there will be no AI, at least not in the first version, maybe later. Goal is to destroy the enemy lair.