The goal of spacesim is simulation of a battles in free space. Unlike other such games, spacesim models management of the ship from the point of view of the captain, instead of the pilot. It allows management of the ship of several players at one time.
A real-time strategy game, with multiplayer support, that pits you between diplomacy and war. It is a combination of simcity and civilization, but in a much more exciting fashion.
0 A.D. is a free, open-source, cross-platform real-time strategy game.
0 A.D. (pronounced "zero ey-dee") is a cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of ancient civilizations, each depicted at their peak of economic growth and military prowess.
13k is a modification for Glest (www.glest.org). Short but accurate: It is imagined to give you more gameplay and "action". Please visit our site for more information !
An RTS inspired by Syndicate. The player is in charge of a mercenary company in a dystopian futuristic sci-fi world.
2d Multiplayer Tank game (Hide & Seek) Windows DirectX
a real time strategy game
Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
A 3D Port of Stratagus. It will use the irrlicht engine to demostrate the power of it.
Realtime 3D (enlarge PIC) rendering engine for "no-turn" chess game, supports rule scripting language. Although not all rules will apply, read the basic rules for Millennium Chess. The game supports bots for NO-TURN and standard games.
This is a hangman program for class 8450. This is a standard implimentation of the childs game. The program will be written in Java using Eclipse. This is a hangman program for class 8450.
A logical/strategical game, inspired by CHAOS, a game for SPECTRUM.
A realism mod intended to balance combat and present accurate recruitment intended to prepare the campaign (research, unit/building costs, etc.) for the new 3 turns-per-year.
A Proper Empire: Terra Incognita is a modding project for the computer game Empire: Total War. APE:TI extensively modifies most of the gameplay aspects of the original games.
A Role-Playing-Game for the WindowsCE-PDA in isometric design with good story
A simple A star path finding library in C++ An exemple of the result of a pqthfinding in a map is given.
This project hosts the SVN repository for the A3P indie game project, found here: http://sf.net/projects/a3p
Project Tracking For Website Development
ADiKtEd (Another Dungeon Keeper map Editor) is a text-based map editor for Dungeon Keeper, a game released in 1997. It can be used to create a map from the very beginnings, or to tweak maps created in Official Editor.
AF-Tech es un juego 2D, basado en el código del Argentum Online, pero ambientado en una guerra interplanetaria, similar al ogame (Juego Web Based) pero en 2D.
AGAI is a Skirmish AI for the spring game engine http://springrts.com/.
It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificial intelligence AI, evolutive algorithms and neural networks. It's implemented in Java.
AIT is short for Artificial Intelegence Tournament. It's quite simular to codewars. It's a server that allows bots to connect and fight each other with different kinds of weapons. It's intended to provide learning programmers a fun environment to play.
Java Clone of Age of Empires
AOK Trigger Studio is a beta-quality, supplementary scenario editor for Age of Empires II. The bugtracker can be accessed via "Tracker" above.