Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
A 3D Port of Stratagus. It will use the irrlicht engine to demostrate the power of it.
Realtime 3D (enlarge PIC) rendering engine for "no-turn" chess game, supports rule scripting language. Although not all rules will apply, read the basic rules for Millennium Chess. The game supports bots for NO-TURN and standard games.
This is a hangman program for class 8450. This is a standard implimentation of the childs game. The program will be written in Java using Eclipse. This is a hangman program for class 8450.
A logical/strategical game, inspired by CHAOS, a game for SPECTRUM.
A realism mod intended to balance combat and present accurate recruitment intended to prepare the campaign (research, unit/building costs, etc.) for the new 3 turns-per-year.
A Proper Empire: Terra Incognita is a modding project for the computer game Empire: Total War. APE:TI extensively modifies most of the gameplay aspects of the original games.
A Role-Playing-Game for the WindowsCE-PDA in isometric design with good story
This project hosts the SVN repository for the A3P indie game project, found here: http://sf.net/projects/a3p
Project Tracking For Website Development
AF-Tech es un juego 2D, basado en el código del Argentum Online, pero ambientado en una guerra interplanetaria, similar al ogame (Juego Web Based) pero en 2D.
AGAI is a Skirmish AI for the spring game engine http://springrts.com/.
It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificial intelligence AI, evolutive algorithms and neural networks. It's implemented in Java.
AIT is short for Artificial Intelegence Tournament. It's quite simular to codewars. It's a server that allows bots to connect and fight each other with different kinds of weapons. It's intended to provide learning programmers a fun environment to play.
Java Clone of Age of Empires
All Purpose Game Engine Core - A set of C++ classes that make developing all sorts of OpenGL games/applications easy, comfortable and manageable
A highly advanced Air Traffic Control Simulation written in Java, running standalone or in distributed multi-player mode using JORAM JMS, Sonic MQ, or Tibco.
Утилита для игры Portal to another world.
A Real Time Strategy Engine intended mainly for online play, but will also support single player mode. The engine is based on the Allegro game library. It will be used to make a specific game in the future, but will be very extensible nonetheless.
Top down network game. Not currently being actively developed as I have other projects to work on at the moment. There will, however, be a time when I resume development.
An RTS engine intended for user-produced rules, AI, and media modules (mods). Thus, sound and flexible design are priorities.
kleines c-programmiertes 2D spiel
C-Programmiertes Spiel das abgelenkt wurde von "Achtung die Kurve". blau spielt gegen rot. Jede Schlange darf den rand, sich selbst oder den Gegner NICHT berühren, ansonsten bekommt der Gegner einen Punkt. Zudem gibt es 4 Powerups: Unverwundbar, Geschwindigkeit, Reset und die Aufhebung des Randes. Probierts aus :D
Become the leader of the Gerbils, Mice, or other creatures in a race to hoard nuts, build towns, and have fun! Watch out for Foxes, Hawks, and other nasty creatures. Get help from rolling Armadillos, stinking Skunks and many other creatures.
Action MMO is a working Title of an MMO game that unlike most currently on the market is action based. There are not going to be any times you just sit around or wait , there's always going to be action , website coming soon
Adage is an advanced 2D top-down gaming/simulation engine with features such as autonomously driven agent classes, artificial intelligence, navigation-mesh-based navigation, a map editor, and a set of entity classes designed for flexibility.