Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
Download Now
Enterprise-grade ITSM, for every business
Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity.
Freshservice is an intuitive, AI-powered platform that helps IT, operations, and business teams deliver exceptional service without the usual complexity. Automate repetitive tasks, resolve issues faster, and provide seamless support across the organization. From managing incidents and assets to driving smarter decisions, Freshservice makes it easy to stay efficient and scale with confidence.
The LeagueCommissioner is a collection of utilities for SimSports basketball (http://www.drivethelane.com/bask/default.htm). They generate power rankings, game lines, recruit rankings, etc. for your league.
This is a game engine for 2D side-scrolling action/adventure games for Mac OS X. It has been used extensively as part of the Power Game Factory game creation software (http://www.sawbladesoftware.com)
Diurna is a command-line program intended as a complement to the common Date program found on GNULinux systems. Diurna converts the system date from the modern, to the ancient Roman form complete with latin and roman numerals.
Deal or No Deal clone. Select one of twenty-six cases, each with random amounts of money inside ranging from $0.01 to $1,000,000. Then open the rest of the cases, individually, knocking off values. The banker offers amounts of money for your case.
High level OpenGL framework and game engine for REALbasic. Goal is to create an API with REALbasic's easy of use while maintaining OpenGL's versatility; along with a general use game engine.
A portable networking layer for REALbasic programs. Automatically connects to LAN clients, and allows direct IP connections. Event based structure allowing sending to all connections or to specifically connected users.