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PyMapper is a map making utility for fantasy role playing games (RPG). Includes the dungeons and dragons RPG. PyMapper is compatible with any system, with now updated support for the D&D 5th edition ruleset. Pathfinder and 3.5 edition support also included. Written entirely in python and wxpython. WinXP/7/8 executable also available.
Command-line interface Adventure RPG. (this project is set inactive because all the development sourcecode on my hard disk gone. sorry for the inconvenience)
ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
A simple RPG game coded in Python 3 utilizing the TKinter GUI interface. Still in development, the current version is provided only in Python code for developers only (or anyone with a local Python installation who dares).
Pyro aims to be the first major Roguelike game written in Python. Project goals are clear code, easy modification and extension, and of course, a game that's worth playing. This is an early alpha and not yet winnable.
This was going to be a set of libraries, and a client for the Crossfire RPG game, written in python. The code is gone, lost in an ancient pile of backups.
This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
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A graphical isometric multiplayer virtual reality server in MUD-style. Rooms and server code can be changed online. At the moment, there is also an IRC link. Clients are available in Java and Python/C.
The Merodach engine is an open source MMORPG engine, made to try to merge action/RPG games and MMORPG games. Client and server sourcecode will be availible.
Isometric engine based on old python tkclient from worldforge.org. The goals are to separate libs of code, port it to pygame, .and make it up to date for worldforge. The reason is lack of light free isometric engines for easy games development