...For an introduction to this topic, see my writings on lucid dreaming and multi-player dream games at http://books.google.com/books?id=tMSytmC089YC&lpg=PP1&pg=PA4#v=onepage&q&f=false and the IASD conference presentation at www.youtube.com/watch?v=M1jUENG12Uc.
You may contact me at plainlabelbooks@gmail.com with any questions.
Sweet dreams,
Daniel Oldis
This project is abandoned. Download these files at your own risk.
The bzr repository used for the Beginning Pygame presentation presented at Penguicon 7.0. The goal is to demonstrate basic pygame concepts, but could be used as the basis for another game.
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".