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GameServer is a sophisticated, game server designed for online games
GameServer is a sophisticated, game server designed for massively multiplayer online games. Built with a C++ core and extensible Python scripting, it provides solution for managing persistent game worlds with real-time player interactions, advanced networking, and comprehensive monitoring capabilities.
DOOM / Heretic / Hexen source port with enhanced graphics and UI
A portable game engine for classic first person shooters such as DOOM, Heretic and Hexen. Lets you enjoy the original games using modern technology, including high-resolution OpenGL graphics, 3D models, and dynamic lighting effects.
This system is designed to synchronize objects over network using a 1 server : n clients topology. In contrast to Object Replication system used in Zoidcom or RakNet this solution is developed to be very scalable using multiple threads/cpus=> MMO ready.
MV3D is an open source virtual world simulation framework written in Python. It was designed with scalability in mind and aims to be able to distribute a world across as many servers as needed while dynamically balancing the load.
Powow is an open-source TCP packets exchange mesh. It allows many TCP clients to connect to a "Powow cloud" (several instances of Powow), to exchange data. Powow is a TCP socket server like Palabre or Oregano.
pymon is an open source network and process monitoring solution implemented in python. The interface and conifiguration is designed to be easily and rapidly deployed, saving on time and overhead often associated with other monintoring solutions
Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
PyCraft is a space-impact (starwars) kind of arcade game in Python and Pygame using SDL, it features rich multimedia content and networking capabilities
Multisetup is a networking application server that provides a multiple os, thin (multimedia) client based, legacy device friendly environment for home networks. Its an alternative to single OS networks and XP Media Center.
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
Starlight is a MMORPG written using Ogre3D and PyGame in Python that focuses on role playing, player modifiable worlds, strong computer artificial intelligence, and peer-to-peer networking.