Showing 6 open source projects for "intent driven network"

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  • 1
    Mehrauli

    Mehrauli

    A surrealist narrative-driven walking simulator

    Mehrauli is a surrealist narrative-driven walking simulator set on a deserted, fictitious island of the same name. The player has stumbled upon the island. On the way, the player finds a trail of cassette tapes lying around that tell the story of a previous inhabitant on the island. He was a man who spent his childhood in the Mehrauli neighbourhood of South West Delhi. The man had stolen some of the neglected monuments from Mehrauli and brought them to the island, with the intention to turn...
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    Downloads: 5 This Week
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  • 2
    Pulsar framework

    Pulsar framework

    Event driven concurrent framework for Python

    Event-driven concurrent framework for Python. Pulsar's goal is to provide an easy way to build scalable network programs. In the Hello world! webserver example above, many client connections can be handled concurrently. Pulsar tells the operating system (through epoll or select) that it should be notified when a new connection is made, and then it goes to sleep.
    Downloads: 0 This Week
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  • 3
    OpenMMOd is a open-source event-driven MMORPG Server written in C++ with a YAML packet definition backend. It is MySQL database driven currently with future backend support to come in the future.
    Downloads: 0 This Week
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  • 4
    playsh is a narrative-driven "object navigation" client, operating primarily on the semantic level, casting your hacking environment as a high-level, shell-based, social prototyping laboratory, a playground for recombinant network toys.
    Downloads: 0 This Week
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  • 5
    The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
    Downloads: 0 This Week
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  • 6
    Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
    Downloads: 0 This Week
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