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The new age Minecraft world editor and converter that supports every version since Java 1.12 and Bedrock 1.7. Amulet is a Minecraft world editor built from the ground up with the lessons learnt from previous editors in mind. The program works natively with the block state format introduced in 1.13 which enables editing of all world formats. Amulet is built on top of a world converter that converts all world data into a custom superset format. This means that all worlds can be modified in the...
A powerful editor for video games based on or similar to id Software's series of Quake games. Currently QuArK supports 41 distinct games, 5 generic game engines, and a countless number of expansions packs, addons, and mods. It integrates a mapeditor, model editor, archive editors, texture management, and much more.
MCEdit is a saved game editor for Minecraft. Since Minecraft saved games contain every single element of the world the player is playing in, it has much more in common with 3D world, map, and terrain editors than traditional saved game editors. MCEdit has been developed since 2010 with the original goal of allowing Classic levels to be played in the full version of Minecraft, but has since evolved into a full featured editor and is currently undergoing a thorough rewrite for version 2.0.
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A turn-based strategy game in the spirit of Tactics Ogre
The end-goal is a deep, complex tactical turn-based RPG. The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation.
Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions.
The game is being coded in C++ using SDL.
A breakout game I wrote during a summer python course.
Added experimental Android Support (http://sourceforge.net/projects/blockfortress/files/BlockFortress-1.3-release.apk/download)
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The purpose of this project is to centralize knowledge of the World of Goo modding community both in documentation of file structures in a Wiki, and later in a mapeditor. An utility to pack/unpack file format use by WOG is provided.
RatBZEdit is a free-software mapeditor for BZFlag. It supports box, pyramid, base, and waterLevel. Written entirely in Python, there is no need to compile any source code to use it. There is currently no object editing or 3D rendering, so WE NEED HE
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include mapeditor , game modeler , script editor.
An integrated tile-based mapeditor, game engine and cross-platform installation suite using Python and Pygame (SDL) [installation suite not in current release]
PyCarge is a cross-platform opensource console style RPG engine written in Python. It has a built-in character and mapeditor. RPGMaker-like macros ~and~ full scripting cabilities are included. Allows custom character and tileset sizes.