Search Results for "foo_input_dvda.fb2k-component"

Showing 5 open source projects for "foo_input_dvda.fb2k-component"

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  • 1
    Modellers Colour Matching/Mixing Toolkit

    Modellers Colour Matching/Mixing Toolkit

    Colour matching/mixing toolkit for modellers

    One of the problems faced by modellers is matching their available paint colours to those used on the object (eg aircraft) being modelled. The aim of this toolkit is to help them in this endeavour including assistance in mixing paints to achieve the required match if required. Non Windows Versions 1.00 and later require: - Python 3.43 or later - python3-gobject 3.22.0 or later - python3-cairo 1.10.0 or later Windows Versions 1.00 or later require: - Python 3.4.3 - PyGI...
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  • 2
    This project has been superseded by a much more ambitious project that is, basically, "Google Maps for Fantasy Worlds" (and happens to include a combat tool as well). https://deity-online.com/ Visit us there. --- Deity (pronounced "DEE-ity") is a GameMaster (i.e. role-playing) utility. It has a large generic component plus modules to refine it for different game systems (e.g. HarnMaster, HERO, AD&D) and to simulate weather, combat, character generation, etc. Important: Just released v0.9 breaks database compatibility with v0.8. I don't think this actually affects anyone (since as far as I know, nobody is actively using this but me) but wanted to make that clear. ...
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  • 3
    vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
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  • 4
    The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
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  • 5
    Naikai is a set of game-oriented XPCOM components that vastly simplify the process of creating games. You can use Python or JavaScript or any XPCOM-enabled language to glue all of the provided components (image loaders, graphics renderers, a sound system
    Downloads: 0 This Week
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