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Of Mages and Magic is an RPG based fighting game which may be used to teach simple programming concepts.
Students write artificial intelligences which hook into the main Of Mages and Magic executable. These mages can be organised into teams which fight each other until only one team remains.
The game is currently in early alpha, meaning some aspects of the interface are a bit clunky.
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation.
The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
Infrastructure for creating document flow solutions, document forms, document printing forms. Automated data structure creation and modufication. Basic shems for store managment, accounting and other document flow tasks.
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The Python/Tk Empire Interface is a graphical front end to the Wolfpack Empire server (www.wolfpackempire.com). Ptkei (the client's nickname) provides a powerful graphics based interface to what would otherwise be a purely terminal based game.
This client functions solely as a client. In order to use this program effectively one must be familiar with Empire.
Python is a very high-level interpretive programming language. Ptkei uses this language (and its interface to Tcl/Tk) to provide a flexible, portable, and fast interface.
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To create an open source and openly developed mmorpg
FOSSMMO (release name tbd) is a project aimed at two things. The first is to create an open sourced MMORPG with compelling and fun gameplay requiring modest system specs. The second is to develop in an open and well documented way to help others learn the trade of game programming.
FOSSMMO will be developed using python. While python is not a common language for game development I'm a fan. Also I recently watched...
Horrid' is a text based game made in python 3.3.
Right now it's just a fun project, for learning and entertaining myself. I am still learning python for more advanced uses and programming.
In future it is going to have UI and advanced text.
It is not advanced.
Strasheela is a constraint-based music composition system. The user defines music theories by sets of compositional rules and the system creates music which complies with these theories. User-interface is the programming language Oz.
The xVector Engine is a cross-platform 2D MMORPG engine written in Python. It will be a full-featured MMORPG engine allowing rapid game development without any programming knowledge, while still being easily extended with a Python scripting API.
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A very high level 2d tile grid based game engine written in Python and PyGame. It is intended to make programming 2d tile grid based games much easier, especially for novices, while retaining the flexibility required by more experienced programmers.
Urban Shadow is a real-time RPG based on the classic game, Shadowrun. The game is being developed using the Python programming language and the pyGame library.
ThePythonGameBook project is a free wiki book about open source game programming with python. Please visit the official homepage at http://ThePythonGameBook.com For historical reasons, some early example games of the book project are hosted on sf
This is an item Manufacture Manager for the online game EVE-Online (www.eve-online.com).
It provides functionality to manage and plan your items construction and calculate its associated costs.
You can manage flow from material stocks to final product.
Classic Game Maker is meant to aid in the process of teaching programming and will be based in stages/levels of the development process to allow the gradual progress of students in programming while creating full versions of classic games
Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
The Cog Engine Project is aimed at simplifying the creation of online video games. The goal is to create a flexible and powerful online gaming engine whose format is simple enough for use by individuals with no programming experience.