Showing 4 open source projects for "editor pixel art"

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  • 1
    Pyxel

    Pyxel

    A retro game engine for Python

    ...Thanks to its simple specifications inspired by retro gaming consoles, such as only 16 colors can be displayed and only 4 sounds can be played back at the same time, you can feel free to enjoy making pixel art style games. The motivation for the development of Pyxel is the feedback from users. Please give Pyxel a star on GitHub! Pyxel's specifications and APIs are inspired by PICO-8 and TIC-80. Pyxel is open source and free to use. Let's start making a retro game with Pyxel! Runs on Windows, Mac, Linux, and Web. Using the Pyxel Web Launcher or custom elements for HTML, you can run Pyxel in a web browser without any installation work. ...
    Downloads: 7 This Week
    Last Update:
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  • 2
    Tiler

    Tiler

    Build images with images

    ...This approach enables the creation of artistic mosaics built from objects such as circles, lines, letters, LEGO-style blocks, or other custom shapes. Because tiles can vary in form and arrangement, the resulting compositions can resemble handcrafted artwork rather than rigid pixel grids. Tiler is commonly used for creative visualization projects, digital art, and experimental image processing workflows.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Delta S Plus

    Delta S Plus

    A Serious Game prototype for mechanical technicians

    For now, only available in brazilian portuguese. Game Goal: - Move the wrenchs to the positive displacement pump(s). Game Rules: - You use the mouse to move the wrenchs. Click and hold the left mouse button on them and drag them to move them; - Drop the wrenchs on the pump to choose it (in the same way, you can also undo the choice); - After selecting the bomb(s) that you consider the right, press " Enter" (or "Return") on your keyboard to confirm the answer. If the answer is...
    Downloads: 0 This Week
    Last Update:
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  • 4
    ALRDR 2.0 demo

    ALRDR 2.0 demo

    The second demo of my game engine.

    Started when I was 16, still not ended, here is a demo of the game engine on which I work for more than 1 year. It's my first game project, so I decided to make it easy, by creating my own game workbench (a friend is making the MapEditor, I'm doing the rest), including the game engine, render engine, graphics, programmation, syntax ect. Don't wanted especially to share it, but friends wanted to play on it, so I will just share the .exe here. The source will come maybe later :)
    Downloads: 0 This Week
    Last Update:
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