Showing 8 open source projects for "dragons"

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  • 1
    GemRB Game Engine

    GemRB Game Engine

    GemRB is a portable open-source implementation of the Infinity Engine

    GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware's Infinity Engine. It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur's Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more. It is licensed under the GPL.
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    Downloads: 155 This Week
    Last Update:
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  • 2
    PyMapper
    PyMapper is a map making utility for fantasy role playing games (RPG). Includes the dungeons and dragons RPG. PyMapper is compatible with any system, with now updated support for the D&D 5th edition ruleset. Pathfinder and 3.5 edition support also included. Written entirely in python and wxpython. WinXP/7/8 executable also available.
    Downloads: 2 This Week
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  • 3

    Dungeons & Dragons Miniature Game

    A Dungeons & Dragons Miniature Game.

    Have you ever wanted to play Dungeons & Dragons with miniatures in your PC? Check this out!
    Downloads: 0 This Week
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  • 4
    Un piccolo programma per aiutare il master a gestire i mostri durante un combattimento di D&D (Dungeons & Dragons) edizione 3,5. Ha lo scopo di rendere un combattimeto più snello in caso di avversari numerosi o di diverso tipo.
    Downloads: 0 This Week
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  • 5
    Linux/Mac OS X launcher for the Windows games Lord of the Rings Online and Dungeons & Dragons Online
    Downloads: 0 This Week
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  • 6
    A program which will be a fully automatic character sheet and help manage inventory, skills, and leveling in Dungeons and Dragons 3.5.
    Downloads: 0 This Week
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  • 7
    The LinD&D Project is an attempt to port Dungeons&Dragons programs over to the LINUX operating system.
    Downloads: 0 This Week
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  • 8
    Free Mythological RPG

    Free Mythological RPG

    A free mythological RPG, in its initial stages.

    Only the idea is born, along with few assets, which I will combine using blender into a simple game and post here. Then you can contribute by being part of the development team. I am not very good with characters, so can only make basic ones, but what I am really good at is realistic texturing using blender cycles engine. It will be a game made in belnder. So our strategy will be to make low poly 3d models in blender or import them into blender, and then use the game engine to make the game.
    Downloads: 0 This Week
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