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UPDATE: ******************************
I am no longer updating this project. I discovered a project from Microsoft called boxcar. It does what I wanted to do even better than I was planning to make my code so hopefully it will work for you too. I will leave this up for those who still want to use it.
MS Boxcar: https://apps.microsoft.com/detail/9pnj5kjc8vvm?hl=en-US&gl=US
I will upload the source code at some point and share that also.
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This little utility just adds a row of buttons for each EQ session you have running. ...
A collection of mods for Civilization IV: Colonization.
The purpose of joining multiple mods into a collection is to make them share the source code. This allows joined work without the time consuming and bug prone process of moving modpacks between source codes.
This mean the source code is made up of multiple features, which can be tweaked by XML and as a result it is possible to make total conversion mods without knowing how to program.
What this is NOT is a bunch of nearly identical mods. ...
A template I created to help me organize my Pygame code, that I decided to share for everyone's use.
I built it to help me organize all of the programming practices I have seen in different Pygames, tutorials, books, and other sources, to help me make a robust framework that I can simply copy-paste to start new projects with.
This package was originally known as "Santo's Pygame Template", but I've renamed it to "PygameFrame" since.