Transform your DualShock 4 into a native Xbox 360 controller. v2.1.0
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π What's New (v2.1.0)
π¨ Visual Overhaul β Modern, professional interface with gradient backgrounds and advanced styling
π Layout Optimization β Improved spacing, alignment, and responsiveness
π Icon Integration β Consistent use of dynamic SVG icons throughout
β‘ Enhanced Button Design β Polished buttons with smooth animations and clear actions
π Responsive Interface β Adapted for various screen sizes without overlaps
π Real-time Visual Indicators β Clear and immediate feedback for status, warnings, and battery levels
Built by the lazy, for the lazy.
...Important: Just released v0.9 breaks database compatibility with v0.8. I don't think this actually affects anyone (since as far as I know, nobody is actively using this but me) but wanted to make that clear. Anyway, you'll need to drop all items from characters before you upgrade and re-add them back afterwards. This shouldn't happen again.
I've just started doing work on this again after a hiatus of about 5 years. If this project interests you, PLEASE contact me! bcwhite@pobox.com
Pyro aims to be the first major Roguelike game written in Python. Project goals are clear code, easy modification and extension, and of course, a game that's worth playing. This is an early alpha and not yet winnable.
Pathological is an engaging puzzle game in the spirit of "Logical" by
Rainbow Arts. To clear a level, match the rolling marbles by collecting
them into wheels. A wide variety of board elements makes the game fun
and challenging.
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A TextMap module for Python.
The TextMap class can be used to emulate oldfashioned computer screens. It will have methods like writexy(x,y,text),
input = readxy(x,y,text), clear(), scroll(x,y),
change(coloroptions), settext(text), input = gettext()