Showing 4 open source projects for "audio effects"

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  • 1
    Shopne-Arcade

    Shopne-Arcade

    A frontend for GnGeo emulator written purely in Python

    Shopne Arcade is a front-end application designed to easily play Neo Geo system games on PC. It's interface is compatible for screens with low resolution such as 640x480 pixels. It lets users play Neo Geo system games from one interface where users will be able pick different game play experience settings such as Neo Geo games video resolutions, audio sampling rates, etc. Shopne Arcade is written in pure Python language without any external dependencies making it portable across various...
    Downloads: 0 This Week
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  • 2
    Wizards of Magic

    Wizards of Magic

    A fun game inspired by the classic Pong

    ...*Bugfix: When trying to change the language, an error message may appear. To fix that, run the game as administrator. ~ Attributions ~ Python 2.7.9 (https://www.python.org/) Sound effects: - http://bit.ly/1r4pLAl (modified) - http://bit.ly/24lu4ED Background: - http://bit.ly/286TkTT (modified) Image editors: - GraphicsGale - GIMP - Piskel Audio editor: - Audacity Third-party modules and libraries: - PIL 1.1.7 (http://bit.ly/1Xmherh) - Pyganim (http://bit.ly/22B74lQ) - Pygame 1.9.1 (http://bit.ly/286WOFG) - cx_Freeze 4.3.4 (http://bit.ly/1VAcBrJ)
    Downloads: 2 This Week
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  • 3
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 0 This Week
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  • 4
    DAVE Engine (Dynamics, Audio and Visual Effects Engine) is a 3D open source game engine under development by David Brown. (c) David Brown 2008-2011. All rights reserved.
    Downloads: 0 This Week
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