Showing 33 open source projects for "ai for mac"

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  • 1
    NitroGen

    NitroGen

    A Foundation Model for Generalist Gaming Agents

    NitroGen is a foundation model for generalist gaming agents developed under the MineDojo initiative, aimed at training a vision­-action AI that can play and interact with a wide variety of games by taking pixel inputs and predicting gamepad actions. As an open research model, NitroGen is trained on extensive gameplay data spanning thousands of hours and hundreds of games to instill broad, generalizable gaming competency rather than skill at a single title. This approach enables the model to...
    Downloads: 0 This Week
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  • 2
    openage

    openage

    Open source clone of the Age of Empires II engine

    openage is a free cross-platform RTS game engine that provides the mechanics of Age of Empires. Using modern technologies as C++17, OpenGL/GLSL, Python, Qt5 and CMake allows people using GNU/Linux, BSD, macOS or Windows to play the game natively. Our aim is to make openage a platform for the original Age of Empires games providing the same look and feel, but with more features for modding and multiplayer. openage uses an open API powered by our human-readable configuration language nyan. We...
    Downloads: 8 This Week
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  • 3
    ATC-pie

    ATC-pie

    Air traffic control tower and radar simulator (solo + multi-player)

    ATC-pie is an air traffic control simulation program. It features solo, multi-player and teacher-student sessions, rendering 3D views of airports through FlightGear. It is essentially designed for realism, and simulates real-life ATC tasks and equipment such as strip racks and sequence management, handovers to/from neighbouring controllers, flight plans, primary & secondary radars, RDF, CPDLC, ATIS recording...
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    Downloads: 64 This Week
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  • 4
    Basic Blind Chess

    Basic Blind Chess

    Blind Chess using Taiwan rules

    Blind Chess also known as "Dark Chess" (暗棋) or "Banqi" or Half Chess , is a two-player Chinese board game played on a 4x8 grid, or half of the xiangqi (Chinese Chess) board. This application is using Taiwan rule. AI is using basic minimax tree structure and some rules. Advanced algorithm such as Upper Confidence bounds applied to Trees and Monte Carlo Tree Search are NOT used. This app is single player vs computer only. For English user, Christakis Giorgios made Software Requirements...
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    Downloads: 1 This Week
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  • 5

    pycassonne

    Carcassonne clone written in python using pygame

    Carcassonne is (originally) a tile-based German-style board game for two to five players, designed by Klaus-Jürgen Wrede and published in 2000 by Hans im Glück in German. This application is one of its several implementations bears the base game. There are 72 cards to be deposited to the game board and 7 meeples (or pennants) are available per player. You may play against one or more computer/human players using this game with different selectable computer players' skills. Computer player...
    Downloads: 0 This Week
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  • 6
    Retro

    Retro

    Retro Games in Gym

    RETRO (Retrieval-Enhanced Transformer) is a large language model architecture developed by OpenAI that augments transformer models with a retrieval mechanism. Instead of relying solely on learned parameters, RETRO retrieves relevant documents from a large external database during inference, allowing it to ground responses in external knowledge. This design improves factual accuracy, reduces hallucinations, and enables smaller models to perform comparably to much larger ones by leveraging...
    Downloads: 0 This Week
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  • 7
    CQ Games Project

    CQ Games Project

    Play a selection of Games including classics and originals!

    Play Hangman, Battleships, Snake, a totally original Role-Playing Game (RPG) and Puzzle Games. Certain games can be played against an AI, with two players locally, or with increasing levels of difficulty! This honestly had hundreds of hours of development so i hope you enjoy! Python 3 required to play.
    Downloads: 2 This Week
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  • 8
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    ...Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform is a sophisticated AI experimentation platform built on top of Minecraft, and designed to support fundamental research in artificial intelligence. The Project Malmo platform consists of a mod for the Java version, and code that helps artificial intelligence agents sense and act within the Minecraft environment. The two components can run on Windows, Linux, or Mac OS, and researchers can program their agents in any programming language they’re comfortable with.
    Downloads: 0 This Week
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  • 9

    Of Mages and Magic

    A Simple RPG fighting game for teaching Python

    Of Mages and Magic is an RPG based fighting game which may be used to teach simple programming concepts. Students write artificial intelligences which hook into the main Of Mages and Magic executable. These mages can be organised into teams which fight each other until only one team remains. The game is currently in early alpha, meaning some aspects of the interface are a bit clunky. However, in its current iteration, it is fairly suitable for teaching. Any and all feedback would be...
    Downloads: 0 This Week
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  • 10
    2048 Python , AI , 1 or 2 players

    2048 Python , AI , 1 or 2 players

    py 2048, a well know 2048 clone board game

    Written in Python 2.7.x and pygame1.9.1~2 compliant (at least) Python 3.4 HOW TO PLAY: keyboard UP, DOWN, LEFT, RIGHT, escape to quit increase your score shifting tiles with same number. the value of resulting tile is multiplied *2. CUSTOMISE YOUR GAME: edit py2048.cfg configuration file. you can: -Change Raws and Columns amount. -Change Random range value of new tile. -Limit the maximum tile value. -Limit time allowed for movement. -Enable no movement (a new tile appear...
    Downloads: 1 This Week
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  • 11

    More Naval AI

    This is a mod for the Fall from Heaven II mod for Civilization IV

    NOTE: This repository is deprecated. Development has been moved to https://bitbucket.org/Tholal/more-naval-ai This mod is a continuation of the Fall from Heaven II mod for Civilization IV. It maintains the gameplay of the original mod while including hundreds of bugfixes, countless improvements to the AI, an improved interface and several additional game options.
    Downloads: 0 This Week
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  • 12

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    Vegastrike is an old open source game , cool but unfinished . And while there is still a community , the project is in orbit in a kinda space cimetery . The game can run under Windows,Linux ,Mac . BUT : It is complicated to work with the original SVN repositery , while the admins aren't reactive . So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and campain editor , etc ... _MMO : Create somewhere a dedicated host to help debug the actual working network code . ...
    Downloads: 0 This Week
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  • 13
    SnakeSpeed

    SnakeSpeed

    Compete with snakes on eating the frog.

    This is a variant of the well known snake game. The snakes are competing about eating the frog. It was implemented as a report for a course in Artificial Intelligence. My son helped me with the design using his toy snakes.
    Downloads: 0 This Week
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  • 14
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 0 This Week
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  • 15

    Isometric Turn-Based Strategy

    A turn-based strategy game in the spirit of Tactics Ogre

    The end-goal is a deep, complex tactical turn-based RPG. The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation. Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions. The game is being coded in C++ using SDL.
    Downloads: 0 This Week
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  • 16

    AI Attack

    Pygame top down tactical robot shooter. Sniper or meele. Comming soon.

    Coming soon...
    Downloads: 0 This Week
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  • 17
    Python AI mud is a Multi-User Dungeon written in Python, designed to give some artificial intelligence to the mud client. Multi-User Dungeons (MUD) are textual fantasy games, where a player is in a virtual world, which is only described with text.
    Downloads: 0 This Week
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  • 18
    Graphically simple but operatively complex, in this game the goal is to collect enough resources to complete your rectangle before the opponent. Be sure to get the game data, rf2.py, and rf2-conf.py
    Downloads: 0 This Week
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  • 19
    Nn'I Skool
    EMulation. Visit http://nniteam.altervista.org/index.php/En_Nn'I_skool Everyday to get correct timetables type in terminal (get an linux terminal emulator): wget http://nnigames.googlecode.com/files/lessons.ini and then put it on /ini/skool_daze
    Downloads: 0 This Week
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  • 20
    My implementation of a Konane AI system using Alpha-Beta pruning search techniques.
    Downloads: 0 This Week
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  • 21
    This is a python implementation Thud!, a boardgame. It aims to offer both backwards compatibility with the existing Thud! application while adding new features such as drag-n-drop interface, internet playability and computer opponents (AI).
    Downloads: 0 This Week
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  • 22
    mmospg (Multi-player Massive Online Strategy Programming Game) is a strategy game in which you can program the AI of the units
    Downloads: 0 This Week
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  • 23
    Havoc is a python game power by pygame. A bidimensional old school shot'em up with an improved ai, different weapons and different kinds of enemies with different abilities.
    Downloads: 0 This Week
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  • 24
    Battle Star Wars TCG is a program to play the Star Wars trading card game online. It uses all the official trading cards from the Wizards of the Coast expansions and the IDC expansions. Eventually an AI will be built so you can play against the computer.
    Downloads: 0 This Week
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  • 25
    The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
    Downloads: 0 This Week
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