Showing 4 open source projects for "ai coding model"

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    NitroGen

    NitroGen

    A Foundation Model for Generalist Gaming Agents

    NitroGen is a foundation model for generalist gaming agents developed under the MineDojo initiative, aimed at training a visionĀ­-action AI that can play and interact with a wide variety of games by taking pixel inputs and predicting gamepad actions. As an open research model, NitroGen is trained on extensive gameplay data spanning thousands of hours and hundreds of games to instill broad, generalizable gaming competency rather than skill at a single title.
    Downloads: 1 This Week
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  • 2
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents.
    Downloads: 0 This Week
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  • 3
    AIMi AI Aimbot

    AIMi AI Aimbot

    AIMi its an AI aimbot, it work by real-time object detection

    AIMi is a Python-based AI aim-assist experiment that uses real-time object detection to identify human-like shapes in game footage. It is built around neural network detection and OpenCV processing rather than direct modification of game files. The project presents itself as a beta implementation, with current behavior depending heavily on processor performance, model accuracy, and screen conditions.
    Downloads: 248 This Week
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  • 4
    Retro

    Retro

    Retro Games in Gym

    ...RETRO represents an important step toward combining large-scale language modeling with information retrieval, offering researchers a foundation to study hybrid approaches for scaling AI responsibly.
    Downloads: 0 This Week
    Last Update:
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