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PyBEM is a simple project: Python. Play by Email. That's it :)
We're providing tools to help people create and run their own turn-based strategy games via email, in a language that's simple to learn, and using a system that's easy to modify.
This project provides Blender Python scripts that will allow users to work with the propriatory mesh format used by the Orbiter space flight simulator.
This project is abandoned. Download these files at your own risk.
For the latest version please visit http://decafbad.net/games/games-ive-written/busy-busy-bugs/
Busy Busy Bugs is a fast-paced action game. Wield your spray can to dissuade bugs from your flowers. If the bugs get on your flowers, they\'ll droop and die. Friendly bees will help grow your flowers so don\'t spray them! (Written for Pyweek 4).
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A simple rpg aiming to provide hours and hours of fun! Written in the easy to understand language of python, and has a scripting language so user can easily modify the game.
The aim of this small project is to create a nice, gtk-based comis strip viewer. Written in python, will allow to keep track of your favourite comic strips and manage them (store on your disk, etc.)
Fireball 12 is an arcade game project. You control a ship and simply defeat the oncoming enemies with several different weapons. It is intended to be flexible with highly configurable enemies, projectiles and weapons. Very early on in development.
Vision: To create a city simulation using a all volunteer organization that reaches across the entire world. The project will be created in a virtual workspace utilizing the communication devices that are attainable for a wide volunteer base.
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An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT opensource.
The Pulse Engine is a game engine that has been developed over the course of two years. Along with the Pacemaker toolset, it contains everything you need to create a game including 3D rendering, audio, networking, and python scripting.
Karaoke con SMIL is a project to synchronize audio, text, and images and export the final result to SMIL. In short, this application synchronizes the multimedia elements in a way similar to karaoke.
A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
Leif Game is a collection of games/pictures/movies/musics/programs that is made with opensource programs. It is made with LMMS, Blender, Gimp, Python, and maybe other opensource programs. The project is named after a very good friend called Turlif.
The goal of this project is to provide a set of Python bindings for the RakNet UDP network library version 3.0. RakNet-Python is implemented with the help of Boost.Python library and tries to mimic RakNet's original C++ interface.
based on the list at http://www.starcitygames.com/php/news/article/2337.html. The Chaos List Project aims to make playing Magic: The Gathering(tm) with this list easy. I would like any feedback you have.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
This project is a POSIX-compliant driver for the dgt board from dgtprojects. It is intented at acting as a layer between chess engines and the dgt board.
Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
The Trismegitus bot was written in Python for the game Eternal-Lands. I took the project over from Terry Bockhol.
Trismegitus can play secretary, track guild members online, compare member statistics, do math and other things.
The goal of this project is to create an opensource space MMORPG. If you are interested in joining the team stop by our irc channel #BEO at server irc.solsoftware.org