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FiftyTwo is a collection of cardgames for the OLPC XO laptop specifically, though because it is written in Python, it should run on other platforms as well. For more details, see http://wiki.laptop.org/go/Games/FiftyTwo
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A simple card game, mainly for children. Playable as Authors (Happy Families, Quartett, Jeu de Familles) or as Supertrumpf (similar to Battle, Krieg und Frieden or Bataille).
The truco is a card game played in Brazil and some countries in Latin America. ETruco is a truco game for linux playable in network, using the EFL (Enlightenment Foundation Libraries) for the interface, specifically Edje and EWL.
This is an on-line multi player card game based on a popular South-American game called "Truco". It is written in Python/GTK and is intended to be multi-platform.
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Truquillo Argentino es un juego de naipes con baraja española.
En principio será implementado en Python bajo ncurses, y posteriormente quizá migrado a C++.
A minigame tournament engine that allows for playing games against other people across the internet. The project is in the planning/alpha. It only currently has an Line of Sight Chess Program.
A multipart story that will be using several engines surrounding a post-apocalyptic future of an alternate earth brimming with culture shock as primitive, mystical, alien, technological collide in a often heartless landscape.
Starlight is a MMORPG written using Ogre3D and PyGame in Python that focuses on role playing, player modifiable worlds, strong computer artificial intelligence, and peer-to-peer networking.
Arvotarnia - A MORPG in text-format. Explore the world of Arvotarnia in this old-school text-style role-playing game. Fight other players and mobs to gain experience to skill your character to become the mightiest of all warriors!
Orange 3D, a game engine distributed under the zlib/libpng license, is an all in one solution, with IDE, level editor, 2d painter, 3d modeler, and possibly audio editing software all in one clean package, for free!
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.