Showing 188 open source projects for "http-client"

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  • 1
    ...Snowballz is an action-packed kid-friendly RTS. Download your free copy today! NOTE: An old defunct version is on the SF download page. For the latest version, visit the homepage at http://joey101.net/snowballz
    Downloads: 0 This Week
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  • 2
    First Internet Backgammon Server (FIBS) client written in Python
    Downloads: 0 This Week
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  • 3
    py_mud is an extensible, (hopefully) user-friendly MUD client written entirely in cross-platform Python. It aims to be as feature-rich as commercial MUD clients (mushclient, ZMud), including support for MXP and inter-client chat (ZChat and MMChat).
    Downloads: 0 This Week
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  • 4
    This was going to be a set of libraries, and a client for the Crossfire RPG game, written in python. The code is gone, lost in an ancient pile of backups.
    Downloads: 0 This Week
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  • 5
    Implements a graphical interface and backend for playing and managing a game of Go (http://senseis.xmp.net/?RulesOfGoIntroductory) between a combination of human and computer players. Includes support of standard protocols, such as GTP and SGF.
    Downloads: 0 This Week
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  • 6
    mmorpg, Server side written in python, client side written in C++. (Possibly changing to C++ for the server in the future) I need as much help as I can get, check the job postings for more details.
    Downloads: 0 This Week
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  • 7
    This game is an MMORPG in various UNIX scripting languages, with a graphical shell accessed by SSH for the client. It will support Linux, Windows, and MacOS X. It is meant to be immersive and allows in-game coding.
    Downloads: 0 This Week
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  • 8
    ...This project has the aim to build a highly customizable free opensource UO emulator. Our secondary goal is to build a highly customizable compatible Ultima Online client. Languages: C++/PHP/Perl/Python/XML
    Downloads: 0 This Week
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  • 9
    A GTK+ MUD client with support for MCCP, MXP, support for the zChat and MudMaster peer-to-peer chat protocols, the MUD sound protocol (MSP), Telnet GA support, regexp trigger support, aliases, Perl and Python plugin support.
    Downloads: 0 This Week
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  • 10
    Simple, clean and extendable python mud client.
    Downloads: 0 This Week
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  • 11
    A prototype for a 3D Goban display, full featured SGF editor, client for IGS-PandaNet and interface for GNU Go. glGo is written in C++ and based on wxWindows, OpenGL and SDL. glGo is available for Linux and Windows.
    Downloads: 9 This Week
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  • 12
    Multisetup is a networking application server that provides a multiple os, thin (multimedia) client based, legacy device friendly environment for home networks. Its an alternative to single OS networks and XP Media Center.
    Downloads: 0 This Week
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  • 13
    CGI games: WSpace will become a multiplayer space strategy game. WebRogue is a roguelike, ready for multiplayer support later. There is also a GUI client for WebRogue in the download.
    Downloads: 0 This Week
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  • 14
    Stats. Plain C program for use on many OS\'s. Client-side tool for vgaplanets. Provides a replacement for plantable and randmax and much more. Checks for mistakes, provides many graphs, unpacker, textfile for giving commands to planets/bases/ships. Etc
    Downloads: 0 This Week
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  • 15
    Papaya is a fully featured MUD client with features including ANSI colour, multiple simultaneous connections, proxy support, aliases, triggers and plugins. It uses the GTK widget set and runs on (at least) Linux, Windows, FreeBSD, Solaris and MacOSX.
    Downloads: 0 This Week
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  • 16
    Original Gamer's Client aims to combine the convenience of a GUI-based MUD client with the power that seems reserved for TUI-based clients. OGC implements its GUI using Tk, and will eventually add a powerful Python-based scripting language.
    Downloads: 0 This Week
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  • 17
    A generic game engine built on top of libksd (http://libksd.sourceforge.net/) using the Atlas (http://www.worldforge.org/website/protocols/) for the network protocol.
    Downloads: 0 This Week
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  • 18
    Metagame-Sector is a Python framework for quickly and easily making Sector-based games (ie, Chess, Risk, Bard's Tale, Zelda, WarCraft, Civ). Features include Client-Server model, View separation (ie, you can have a GNOME and a Win32 frontend), and more.
    Downloads: 0 This Week
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  • 19
    ME is a multiplayer, web-based game of space exploration and economic competition. It is a game of strategy, role-playing, combat, and diplomacy. Continues the development of ME originally by Bryan Brunton. Try the game at http://advancedpowers.com/
    Downloads: 0 This Week
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  • 20
    Dirt is a mud/muck/mush/moo/telnet client for linux with plugins for perl and python scripting. It is text-based and features: color, scrollback, history, autocomplete, alias, trigger (even on ansi), zchat/mudmaster chat, mudftp, MCCP, and a help system.
    Downloads: 0 This Week
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  • 21
    Rekop is an internet based multiplayer 7-stud poker game. It consists of these parts: * a server * a AI player * a client for solaris/hp-unix/linux/windows/...
    Downloads: 0 This Week
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  • 22
    Isometric engine based on old python tkclient from worldforge.org. The goals are to separate libs of code, port it to pygame, .and make it up to date for worldforge. The reason is lack of light free isometric engines for easy games development
    Downloads: 0 This Week
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  • 23

    shellpic

    ASCII-art is so 2013

    Shellpic uses escape codes to display images in a terminal, IRC or NUTS client.
    Downloads: 0 This Week
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  • 24
    Original Creator -> http://www.donhopkins.com Original SimCity projects by Don Hopkins: http://www.art.net/~hopkins/Don/simcity/index.html from: http://www.donhopkins.com/drupal/node/130 GPL Open Source Code of OLPC SimCity to be called Micropolis
    Downloads: 0 This Week
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  • 25
    A multiplayer Wing Commander server and client that uses an account server, based on Vegastrike binaries.
    Downloads: 0 This Week
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