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An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT open source.
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Protowars is a multiplayer turn based strategy game. The key difference is that the user will design its own units using pre-made parts available to all players. Users will be able to design their own maps and vote for new parts for all.
Zorn is a 2D space shooter with a rotating top-down perspective. It is written in Python, using the PyGame and PyOpenGL libraries for broad platform independence. Both single player and networked multiplayer are supported. Currently in alpha.
Gameplay is similar to Bejewelled(tm), but using a hex rather than a square grid for more scoring options. Unique multi-swap moves. Theme-able (with 6 bundled themes). New themes are easy to create and share. Complete manual. Requires Python and Pygame.
Chavtopia is Yet Another (hopefully) MMOFPS. Except in this one you use nearly all the objects in the world to your advantage (or disadvantage), and the sound of music. Against Chavs. Zombie Chavs. Using your amazing repertoire of in-jokes and innuendos.
PSPy is a content manager for the Sony PSP. You will have acces to your homebrews, games backup, savegames, videos and music. Written in Python for Unix systems, using Glade/pyGTK, under the GPL license.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
This project aims to improve the Civilization 4 AI using a genetic algorithm. We also have some alternative AI algorithms which have been custom written that will hopefully also improve the AI.
A game where you can assume the roles of one of the four members of a band (Frikken Chicken) with gameplay and graphics similar to that of the game boy pokemon games. Build usingpython and pygame.
The time of Archmages will be an open-source MUD game.
Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.
Pydza is a open-source project of a platform "mario-like" game written in pythonusing pygame library / Pydza est un projet open-source d'un jeu de plateforme de type Mario, codé en python et utilisant la bibliothèque pygame.
The most fun you'll ever have on IRC! You will be allowed to buy and sell virtual shares with virtual money using real time, real world share price values. You can also trade your shares between eachother.
Clone of Wing Commander Armada, using and proving the Pi4x turn-based space strategy engine. Written in Python, using the Pygame library, designed to implement all functions of Armada while improving the interface and allowing extensions.
An integrated tile-based map editor, game engine and cross-platform installation suite usingPython and Pygame (SDL) [installation suite not in current release]
An action game developed using PyGame + Eclipse + PyDev. I thought it would be fun to recreate the classic Atari game Beserk. I would like to blend in gameplay aspects of Robotron and Realm of Impossibility (C64).
Getmaps is a tool used to fetch (game) maps from a server using a maplist built and updated by the server administrator. It was originally created to be used by Clan LugRadio to keep the Enemy Territory regulars' map collections up to date.
OpenRTS is an open source realtime strategy game. It features isometric graphics, networked multiplayer and single-player scenarios. The game is being developed usingPython and SDL. The game runs on at least Linux, Windows and Mac.
This project gives you a simple 2D world for playing with Artificial Intelligent actors. It contains of a world with objects. And a simple game, pyRugby, demonstrating the use of this world. All built in Python, using pygame for visualization.