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Moop (Mud, Object-Oriented, Pythonic) is a MOO written entirely in Python, with a Lambda-MOO-based syntax and using Python as its object scripting language.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
ThePythonGameBook project is a free wiki book about open source game programming with python. Please visit the official homepage at http://ThePythonGameBook.com For historical reasons, some early example games of the book project are hosted on sf
This IRC-Bot is designed to automatically take a special status variable from an cod4 server running the PAM4.02 mod thats called an __pam_ticker. It will then format it to readable text and send this text to a specified irc-channel.
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This project is to create a game similar to Whack-A-Mole that is used for OLPC XOs. It will be educational by quizzing children on their multiplication tables while they play.
Scripts4Xbmc is a gathering of scripts and plugins for "XBMC Media Center application for Linux, Mac OS X, Windows and XBox". Note: - Use CVS Repository for old XBMC 2.0.1 to pre-2.1 for XBox only. - use SVN Repository for new XBMC atlantis or higher.
A python script designed to keep two ftp servers in sync for game servers. Geared towards TF2 maps. Now you shouldn't have to worry any more about those pesky "Missing map. Disconnecting" messages!
SRCDS.py is a Python library providing access to Source and HL1 servers. It requires Python 2.3 or above and an internet connection to run. It includes support for common server queries and RCON commands, as well as open methods for uncommon ones.
pymon is an open source network and process monitoring solution implemented in python. The interface and conifiguration is designed to be easily and rapidly deployed, saving on time and overhead often associated with other monintoring solutions
QL Stats ("Kewl Stats") stands for "Quake Logfile Statistics" and is a logfile-analyzer for Quake 3 Arena (and could be extended for use with other Q3A-based games). It generates some interesting statistics about the games (like ngStats did for UT99)
An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT opensource.
Sydewynder is an SMS receiver and sender application written in Python for S60 phones. It automates the responses of messages and can be used as a mobile application server. It very useful for prototyping mobile applications and educational projects.
OurWorld is a online roleplaying game. Anyone can download an "OurWorld" server and start their own new worlds, with their own rules, characters and story. The worlds created by users can be posted and then joined by others wishing to be in that story.
HydraBall is a tongue-in-cheek Web 2.0 turn-based game where two teams hammer at each other for possession of a ball. Putting humour into a game has always been difficult, but worth it when you get there.
OpenMMOd is a open-source event-driven MMORPG Server written in C++ with a YAML packet definition backend. It is MySQL database driven currently with future backend support to come in the future.
It's a rule set agnostic, server operating system agnostic, client operating system agnostic gaming engine. We're building a reference shard to show others how they can deploy the engine.
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
The goal of this project is to create an opensource space MMORPG. If you are interested in joining the team stop by our irc channel #BEO at server irc.solsoftware.org