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Our goal is to create a publicly available supporting architecture and design manifesto for an MMORPG. Eventually the design will be used as the basis for an Open Source MMORPG.
ME is a multiplayer, web-based game of space exploration and economic competition. It is a game of strategy, role-playing, combat, and diplomacy.
Continues the development of ME originally by Bryan Brunton.
Try the game at http://advancedpowers.com/
Moloch is a Multi User Dungeon game, written in C++ and scripted in Lua. It will support multi-server distribution and web-based account administration. We are also going to write an user interface for win32, gtk+ and ncurses.
CrystalNight is a web-based CGI game engine for a genre of game best described as "breeding" game. Meaning you, breed/train monsters/animals/etc. This is a game engine so the specifics for any game using it would need to be defined in the database.
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Spells and Stuff is a Python based web roleplaying system, that allows a DM(Dungeon Master) to create potentially unlimited graphical worlds and will allow multiple players to graphically explore them via a standard web browser.
Merchant Empires is a multiplayer, web-based game of space exploration and economic competition. It is a game of strategy, role-playing, combat, and diplomacy. Merchant Empires is loosely based on both Trade Wars and Space Merchant.
The developping part of the TheWiseGuys group. We develop role-playing settings and systems and character-generators. Eg. A vampire setting in Leuven, A AD&D settings, A new game, A new language ...
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Source Rocket is a web interface for Source based games, such as Counter-Strike: Source, Team Fortress 2, and Left 4 Dead. It manages admins for all major plugins (Mani, SourceMod, eXtensible Admin), and supports clan management.
Times of Legend is a free browser based game where players battle each other to gain strength and power. The ToL Game Engine will be released here under the LGPL when development is complete. The game will be available soon at http://timesoflegend.com.
Humans vs. Zombies is a game of moderated tag. A group of human players attempts to survive a zombie outbreak by not being tagged by zombie players. See humansvszombies.com for more. The HVZ program is a Django application that administrates this game.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
GameServer is a sophisticated, game server designed for online games
GameServer is a sophisticated, game server designed for massively multiplayer online games. Built with a C++ core and extensible Python scripting, it provides solution for managing persistent game worlds with real-time player interactions, advanced networking, and comprehensive monitoring capabilities.