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Spells and Stuff is a Python based web roleplaying system, that allows a DM(Dungeon Master) to create potentially unlimited graphical worlds and will allow multiple players to graphically explore them via a standard web browser.
The developping part of the TheWiseGuys group. We develop role-playing settings and systems and character-generators. Eg. A vampire setting in Leuven, A AD&D settings, A new game, A new language ...
An MORPG loosely based off of games such as World of Warcraft and Guild Wars that eliminates the persistent nature of those worlds, allowing the game to focus on skill and casual play.
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Project: Dark River Introduction: Dark River is a single player Immersive RPG With RTS Elements. It will be fantasy based and will take place on the world of Antresnia. The world of Antresnia is a vast and beautiful world in the Xeppinia Star System.
GalaxyMage Redux is an attempt to bring revitalize the open source game, Galaxy Mage. GMR is an open-source tactical RPG similar to Final Fantasy Tactics and Disgaea. For latest news, please visit: http://groups.google.com/group/galaxymage-redux-dev
Humans vs. Zombies is a game of moderated tag. A group of human players attempts to survive a zombie outbreak by not being tagged by zombie players. See humansvszombies.com for more. The HVZ program is a Django application that administrates this game.
Vingie, which stands for 'Vingie is not Game, is Engine', is an open source (GPLv3) MMORPG engine (server-side implementation only) and MMORPG client-server protocol implementation.
Arvotarnia - A MORPG in text-format. Explore the world of Arvotarnia in this old-school text-style role-playing game. Fight other players and mobs to gain experience to skill your character to become the mightiest of all warriors!
Isometric engine based on old python tkclient from worldforge.org. The goals are to separate libs of code, port it to pygame, .and make it up to date for worldforge. The reason is lack of light free isometric engines for easy games development
This project, is a game which will generate an entire universe as more players explore! Written in Python and multiple interfaces (text MUD-like at first).
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.