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Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
IAPEngine is an open source, cross-platform, portals-based 3D game engine, written in C++, originally created for the game "Isles, Aliens and Philosophy". It supports character animation, scripting, shadows, physics...etc
Le Chocolat is a "Warhack" game engine for development Warhacks in Python lenguage (using Pygame for the graphics and sound) to play in offline or online
!!!NOTE: THIS PROJECT HAS MOVED TO GITHUB!!! RingMUD is an extensible MUD (multi-user dungeon) engine and utility set that draws inspiration from popular tabletop RPG systems and adds a dash or two of its own flavor.
Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
A simple galaga type game written in python using pygame. Still in early stages of development so help is welcome! a big thanks to the folks at WingWare! They graciously provided the creator with a non-commercial copy of Wing IDE. Great software guys!
The goal of this project is to build a base to an open world style of game/simulator that consists of modules and is easy to expand and develop. The project is based on the Panda3d engine and python,
MOSE MakeObj Script Engine is a scripting engine for the Simutrans Tool "makeobj". With a Shell like scripting language big addons (called paks) set could be compiled for Simutrans.
A simple ForceFeedback implementation in Python language, designed for Linux runing games created in pyGame, Blender Game Engine or just written in Python language.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.