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This is a graphical chessboard (like XBoard) for new chess variant called 'hybrids'. It is also intended to support other variants, at least the ortodox one; save/load games in PGN format; communicate to chess engines and ICS.
based on the list at http://www.starcitygames.com/php/news/article/2337.html. The Chaos List Project aims to make playing Magic: The Gathering(tm) with this list easy. I would like any feedback you have.
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A 2d side-scrolling game set in "Sleepyland," where you must find, use, and combine a wide variety of magical pajammas to defeat the evil Dreamcatcher.
Python libraries and a wxPython GUI for importing and exporting user-created musical scores and game data from the Nintendo DS game Daigasso! Band Brothers.
OpenMMOd is a open-source event-driven MMORPG Server written in C++ with a YAML packet definition backend. It is MySQL database driven currently with future backend support to come in the future.
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It's a rule set agnostic, server operating system agnostic, client operating system agnostic gaming engine. We're building a reference shard to show others how they can deploy the engine.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
This project is a POSIX-compliant driver for the dgt board from dgtprojects. It is intented at acting as a layer between chess engines and the dgt board.
atman is a develop platform for game or some industrial application, it run on windows and linux both, can use c++,python,c#,openGL,DirectX as program language
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
This is a go game SGF editor and go playing program. It will be able to play on IGS as a client and KGS as a bot. It will use GNUGo any other GTP protocol program for it's computer go capabilities. It uses sgflib.py for SGF Parsing.
Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
Gameplay is similar to Bejewelled(tm), but using a hex rather than a square grid for more scoring options. Unique multi-swap moves. Theme-able (with 6 bundled themes). New themes are easy to create and share. Complete manual. Requires Python and Pygame.
C4AC is a total conversion mod for Sid Meier's Civilization 4. It is built upon the SDK released by Firaxis. C4AC wants to bring the strategical depth, the outstanding diplomacy and immersive atmosphere of Alpha Centauri to civ4's modern game engine.
Ride is a full featured gaming platform that is based on opensource software. Aiming for capabilities similar to the xbox360 and ps3. Ride will be able to run on old and new hardware, it will also offer free games and a great multimedia experience.
The Trismegitus bot was written in Python for the game Eternal-Lands. I took the project over from Terry Bockhol.
Trismegitus can play secretary, track guild members online, compare member statistics, do math and other things.
The goal of this project is to create an opensource space MMORPG. If you are interested in joining the team stop by our irc channel #BEO at server irc.solsoftware.org