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"TomKat" is a console based number game for Linux, written in Python. If you are tired of GUI games or don't have/use a desktop environment, this is perfect. Future versions will have network game play support.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
PyRobots is a clone of gnurobots written in python. The goal of this project is to complete a game with all the features gnurobots set out to have. PyRobots was started because gnurobots was abandoned for a while and has only recently become active.
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Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
Multisetup is a networking application server that provides a multiple os, thin (multimedia) client based, legacy device friendly environment for home networks. Its an alternative to single OS networks and XP Media Center.
Pyui is a user interface library written entirely in the high-level language python. It is targeted primarily as a user interface for games and has a modular rendering interface that can use multiple backends such as OpenGL, SDL or Direct3D.
pyRobbie is a Robot simulation program, written in Python, which enables users to control a (graphical) Robot through a 2D graphical world to solve different problems. The intent is to provide an easy to use framework for constructing programming example
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This is an attempt to make a complete, and playable atari emulator entirely in python and some common modules. Currently, it only requires PyGame 1.5.0 and Numeric.
Python-Talk is a Python implementation of a talker environment, such as Elsewhere-Too (aka ewtoo). It is a new and innovative style of talker, with easy to understand code.
The Cog Engine Project is aimed at simplifying the creation of online video games. The goal is to create a flexible and powerful online gaming engine whose format is simple enough for use by individuals with no programming experience.
In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
Pygame.UI is a pure Python GUI implemented using Python and Pygame library. The goal of this project is to implement a GUI which can be easily plugged into your existing game project.
The truco is a card game played in Brazil and some countries in Latin America. ETruco is a truco game for linux playable in network, using the EFL (Enlightenment Foundation Libraries) for the interface, specifically Edje and EWL.
cryptshell is a shell used for analysable code (eg anything before wwII). It automates letter substitution, transposition, and has modules useful for breaking various weak ciphers (enigma, substitution, vinigre). It has no real practical value.
OLPC Game Activity. Objective of the game is to help kids in developing countries to make wise food choices. Game would be built using pygame and other olpc,sugar modules. Contribution is most welcome in any form (code, idea, documentation, etc).
Lampião Digital é um jogo educativo que deseja ressaltar a cultura nordestina, integrar conhecimentos interdiciplinares. Desenvolvido de forma colaborativa por alunos de Sistemas de Informação da Universidade Federal Rural de Pernambuco.
This is an original colored and Tetris based game: colored blocks are to be compressed up the screen in a jelly environment. The aim of the game is to complete groups of the same color instead of lines.
CarDriver is an educational Virtual Environment for safer driving. It is a game written in Python and Panda3D where you are the driver of a car and have to care about the traffic rules. It uses the Open Dynamics Engine (ODE) for the physical simulation.
Networked training tool for Air Traffic Controllers
Crujisim is a tool to allow Air Traffic Controllers trainees to practice in a radar environment. Different users connect to a hosting server to act either as controllers for adjacent positions or pseudopilots.