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ddamok is a board game, that unite go(known as baduk) with omok(known as gomoku, piskvorky or wuziqi). ddamok runs cross-platform and you can do multiplay.
Mouse Sensitivity Exporter is a tool made to help you quantize your mouse sensitivity inside any game and on any platform in a reliable way. With this method, you will always be able to do a backup of / export your sensitivity and restore it later.
Platform-independent mini application featuring multiple countdown timers and/or stopwatches * template timers * log file for each timer/stopwatch. Created especially for gamers in mind.
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An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT open source.
Zorn is a 2D space shooter with a rotating top-down perspective. It is written in Python, using the PyGame and PyOpenGL libraries for broad platform independence. Both single player and networked multiplayer are supported. Currently in alpha.
atman is a develop platform for game or some industrial application, it run on windows and linux both, can use c++,python,c#,openGL,DirectX as program language
Ride is a full featured gaming platform that is based on open source software. Aiming for capabilities similar to the xbox360 and ps3. Ride will be able to run on old and new hardware, it will also offer free games and a great multimedia experience.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
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Automanic is a vehicular deathmatch game, hopefully becoming the best of Twisted Metal, Interstate '76, the Burnout Games, and Carmageddeon, focussing on cross-country carnage. It uses Crystal Space, CEL, and ODE. It is written in C++ and Python.
...Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.
An integrated tile-based map editor, game engine and cross-platform installation suite using Python and Pygame (SDL) [installation suite not in current release]
Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
Pydza is a open-source project of a platform "mario-like" game written in python using pygame library / Pydza est un projet open-source d'un jeu de plateforme de type Mario, codé en python et utilisant la bibliothèque pygame.
PyUI2 is a crossplatform user interface library written in Python. It is targeted primarily for game development, but can be used as a user interface for other applications.This version has been forked from the original Pyui library.
py_mud is an extensible, (hopefully) user-friendly MUD client written entirely in cross-platform Python. It aims to be as feature-rich as commercial MUD clients (mushclient, ZMud), including support for MXP and inter-client chat (ZChat and MMChat).
OTC is a 2D platform game for multiple players. It has a (more or less) realistic physics system and allows the use of various weapons. It will also include a editor for creating and editing levels.
Capivar Hunter is a simple 3d shooter written in Python/OpenGL intended as a learning platform to Game Development, Python and 3d Programming. Although it should be at least somewhat funny, the main objective of it is being simple and easy to extend.
The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
Xgdk is a Cross-Platform Game Development toolKit. Its purpose is to provide a set of easy-to-use and extendable libraries for rapid development of 3d interactive applications such as videogames, demos and prototypes.
A crossplatform chess database which supports ChessGML, PGN, SVG, PostgreSQL and plugins written in Java or Jython. Some Python chess libraries and some Python tools are included.
Usable pieces are Java and Python opening classification libraries.
A hard-core old school 2d platformer, written in python using pygame, taking a degree inspiration from the old sonic and mario games.
Written on and for linux. but it should just work on any other platform pygame is available for.
The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.