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Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
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A deck building card game in which the players compete to gather the most valuable deck of cards, representing a Kingdom.
Note that this repository is out of date and will not be updated. The latest version is avaiable at https://bitbucket.org/BigYellowCactus/regnancy.
Intervalence is a very simple, minimalistic program for musicians, designed to test their ability to correctly spell musical intervals. Question: What is a perfect 5th above A#? Answer: E#
ReactiveAI is an attempt to create an artificial intelligence system that allows the involved entities to detect and respond to stimuli from other entities and the environment.
Frappe is a program for determining the likelihood of any given number of successes in the open source rpg Fringe (http://www.box.net/shared/v38ckzapbj).
Libre Card Game is a free, open source and liberally licensed strategic/trading/collectable card game. Included in the project is code to generate SVG and PNG card images from an XML description. Also includes over 250 cards for the Libre card system
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GoMaxi! is a helper application for the www.maxithlon.com browser game. It helps managing your team, showing data and graphs about your athletes. There's also a companion extension for the firefox browser.
Behaviours provide a way to quickly author reusable sequences of actions for use in the PaSSAGE framework, or any Neverwinter Nights module. The Behaviour Tool is a tool for the creation and management of behaviours.
This is my first attempt at a graphical game. In the past, I have attempted console games (but lacked the follow-through). This time, however, I will be working together with my artistic and amazing girlfriend to push me forward towards completion.
Symbology is an open source game in which players must match symbols on a board. The object of the game is to 'convert' all spaces on the board (to gold) by matching three or more symbols in a row or column. Symbology is written in Pygame/python.
Le Chocolat is a "Warhack" game engine for development Warhacks in Python lenguage (using Pygame for the graphics and sound) to play in offline or online
Extirpation is a small Python (http://www.python.org) game in early development that uses the wxPython (http://www.wxpython.org/) library. It is a turn based strategy game with robots and very basic graphics. Check the SVN for the best version.
Python game for very young children. The aim of the game is to learn how to use mouse and keyboard, nothing else. To use it, you must download and install python2.6 and pygame : - http://www.pygame.org/download.shtml - http://www.python.org/download/
A simple blocks game made with python and pygame. Licensed under GPLv3. Used python 2.6.4 and pygame 1.9.1 for development. Tested on Linux and Win XP.
Update 2013: I'm sorry that the development for this game stopped. I tried to render everything with OpenGL and as expected, found myself in the middle of a multitude of problems relating to it. The blocks look a lot cooler in 3d though, so I hope I'll manage to resume studying what went wrong and eventually fix it. If I had a Windows...
Melete is a program to apply sound changes to a lexicon, simulating historical linguistic sound changes. It supports a flexible and easy to use format for specifying sounds, characters and diacritics, support for phonological features, and more.
DiceRoll v2 is a role-playing tool used in traditional dice/pen&paper games. It removes half the fun of playing these games by rolling a virtual dice. It's better than not playing. Just wanted to share it with everyone.