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TinyPunk is a MUD codebase written in Python. TinyPunk aims to be quick, easy, and fun, for players and coders alike. Currently it relies on Python 2.6 and the Twisted Framework. It is inspired by tbaMUD, and CircleMUD before it.
pyKSoko is a clone from Sokoban, yes another one. It was intended as a clone of Ksokoban the old Sokoban clone from KDE 3.5.x but it evolved and has now many features who are not part of the original KDE Sokoban clone. Have fun & give feedback! :-D
This is the reimplementation of the old Snake Battle game by Russian software company Gamos. Multiplayer game where the player have to "train" a Battle Python. After that he enters a tournament and fights with other pythons.
IAPEngine is an opensource, cross-platform, portals-based 3D game engine, written in C++, originally created for the game "Isles, Aliens and Philosophy". It supports character animation, scripting, shadows, physics...etc
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1-2-3 Feel is a simple clicking timekilling game for those, who like minesweeper and various loops games. Goal: fill all field. Rules: For number <i> you can move only from <i> to <i+1>. You can move only from reached points to not reached.
A3P is an indie online shooter that combines the best aspects of the Third Person Shooter and Real-Time Strategy genres. Load out your units with weapons and special abilities, then lead them to victory on the battlefield!
Foxen has recently been revived by the original author, and will undergo major design changes. The original Pygame version will remain available, but will be stored in the 'old' branch in SVN.
XP2TS is an open-source project aimed to make possible auto-switch between TeamSpeak frequency-channels while flying with X-Plane flight simulator in the virtual aerial environment provided by IVAO on Linux.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, opensource, general purpose (2D, 3D, client, server, editor), game development kit.
A game written in python using pygame. The user launches a probe with starting velocity. The probe is then only controlled by gravity. Score based on time surviving (before collision) and proximity to objects.
Paper game computerization. In limited square you need to cat part of land with limited line. It is turn based, so you have to think how to get but to give.
Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
A deck building card game in which the players compete to gather the most valuable deck of cards, representing a Kingdom.
Note that this repository is out of date and will not be updated. The latest version is avaiable at https://bitbucket.org/BigYellowCactus/regnancy.
The goal of this project is to build a base to an open world style of game/simulator that consists of modules and is easy to expand and develop. The project is based on the Panda3d engine and python,