Showing 51 open source projects for "open dan ai"

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  • 1
    MonsterBattle is an exciting, AI driven, adaptable simultaneous multi-character battle simulation developed in Python. It allows the flexible creation of characters, weapons, locations and teams through the definition of simple user defined text files.
    Downloads: 0 This Week
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  • 2
    Nn'I Skool
    EMulation. Visit http://nniteam.altervista.org/index.php/En_Nn'I_skool Everyday to get correct timetables type in terminal (get an linux terminal emulator): wget http://nnigames.googlecode.com/files/lessons.ini and then put it on /ini/skool_daze
    Downloads: 0 This Week
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  • 3
    My implementation of a Konane AI system using Alpha-Beta pruning search techniques.
    Downloads: 0 This Week
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  • 4
    ReactiveAI is an attempt to create an artificial intelligence system that allows the involved entities to detect and respond to stimuli from other entities and the environment.
    Downloads: 0 This Week
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  • 5
    mmospg (Multi-player Massive Online Strategy Programming Game) is a strategy game in which you can program the AI of the units
    Downloads: 0 This Week
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  • 6
    A java Diplomacy program capable of resolving orders, with a dumb AI. Usable from either a GUI or a CLI. Was being rewritten in python, that stopped. Also includes a completely separate python version that supports star trek dip (variant bank st02)
    Downloads: 0 This Week
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  • 7
    A montecarlo go ai.
    Downloads: 0 This Week
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  • 8
    Battle Star Wars TCG is a program to play the Star Wars trading card game online. It uses all the official trading cards from the Wizards of the Coast expansions and the IDC expansions. Eventually an AI will be built so you can play against the computer.
    Downloads: 0 This Week
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  • 9
    Faceoff is a video game that is a classic deathmatch turned 3d. It will feature networked game play, 3d graphics and sound, and superb AI for single player. It is currently set for Linux but Windows will also be included.
    Downloads: 0 This Week
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  • 10
    This project aims to improve the Civilization 4 AI using a genetic algorithm. We also have some alternative AI algorithms which have been custom written that will hopefully also improve the AI.
    Downloads: 0 This Week
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  • 11
    An AI sandbox for learning game programming. It includes an integrated development environment, and functionality for rapid development of virtual characters.
    Downloads: 0 This Week
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  • 12
    The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
    Downloads: 0 This Week
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  • 13
    This project gives you a simple 2D world for playing with Artificial Intelligent actors. It contains of a world with objects. And a simple game, pyRugby, demonstrating the use of this world. All built in Python, using pygame for visualization.
    Downloads: 0 This Week
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  • 14
    A project aiming to become a universal mod to improve Civilization 4, improving modablilty, the AI, the UI, and the performance of the game.
    Downloads: 0 This Week
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  • 15
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
    Downloads: 0 This Week
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  • 16
    A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
    Downloads: 0 This Week
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  • 17
    Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
    Downloads: 0 This Week
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  • 18
    FEAR is a development kit helping software engineers create advanced artificial intelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.
    Downloads: 2 This Week
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  • 19
    Wesen

    Wesen

    Predator-Prey simulation with programmable AI wars.

    Wesen is german for something alife. You can program the instincts of a species - and let them fight against others (not only by fight but by best survival). This way, you can do nice programming contests and learn python by the way!
    Downloads: 3 This Week
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  • 20
    Sulk is a computer version of one of Games Workshop's most perfectly conceived games, Space Hulk first edition. Play on a hotseat, against AI Genestealers, or (planned) over the internet.
    Downloads: 0 This Week
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  • 21
    In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
    Downloads: 0 This Week
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  • 22
    Rekop is an internet based multiplayer 7-stud poker game. It consists of these parts: * a server * a AI player * a client for solaris/hp-unix/linux/windows/...
    Downloads: 0 This Week
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  • 23
    Men in Blue aims to be a fun, yet realistic police game. Missions are dynamically generated by the AI, so no two plays will be the same.
    Downloads: 0 This Week
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  • 24

    VGA Planets AI

    An AI player for VGA planets, utilizing the planets.nu API

    This project serves two functions. It's primary function is to help teach myself Pyton. It's secondary function is to act as a computer AI player for an internet game, VGA Planets as implemented on VGA Planets Nu. The AI is modular, with pieces being implemented one at a time. Currently, VGAP Nu does not support uploading turn results, so actions and commands are printed out, and have to be executed by hand.
    Downloads: 0 This Week
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  • 25
    Smarter Orcs is a mod for the Civilization 4 mod Fall From Heaven. It aims to improve the AI in the game. In a first step, it will merge the existing Better AI project with FFH. Next, we will address the AI's performance with FFH's unique features.
    Downloads: 0 This Week
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