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OpenBlox lets you make games with a built-in physics engine, Lego-like building blocks, and a scripting language called Lua. Once you've made a game with OpenBlox, you can pack it into a single file with one mouse click, and share your game with anyone you want.
DAVE Engine (Dynamics, Audio and Visual Effects Engine) is a 3D open source game engine under development by David Brown. (c) David Brown 2008-2011. All rights reserved.
The xVector Engine is a cross-platform 2D MMORPG engine written in Python. It will be a full-featured MMORPG engine allowing rapid game development without any programming knowledge, while still being easily extended with a Python scripting API.
[IMPORTANT! Moved to github https://github.com/wgois/OIS keeping this repository open for legacy reasons]
Object Oriented Input System (OIS) is meant to be a crossplatform, simple solution for using all kinds of Input Devices (Keyboards, Mice, Joysticks, etc) and feedback devices (e.g. force feedback). Written in C++ using Object Oriented Design pattern
MMBN Online is an open-source, cross-platform MegaMan Battle Network battle simulator. It is written in the Python language, using Pyglet as a library.
IAPEngine is an open source, cross-platform, portals-based 3D game engine, written in C++, originally created for the game "Isles, Aliens and Philosophy". It supports character animation, scripting, shadows, physics...etc
A3P is an indie online shooter that combines the best aspects of the Third Person Shooter and Real-Time Strategy genres. Load out your units with weapons and special abilities, then lead them to victory on the battlefield!
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
A simple galaga type game written in python using pygame. Still in early stages of development so help is welcome! a big thanks to the folks at WingWare! They graciously provided the creator with a non-commercial copy of Wing IDE. Great software guys!
DAFT (Desktop Anthropomorphic Friend Thing) aims to create a pale imitation of life on the desktop of the everyday user. Aims to be simple, light weight and crossplatform.
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
ddamok is a board game, that unite go(known as baduk) with omok(known as gomoku, piskvorky or wuziqi). ddamok runs cross-platform and you can do multiplay.
An integrated tile-based map editor, game engine and cross-platform installation suite using Python and Pygame (SDL) [installation suite not in current release]
Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
PyUI2 is a crossplatform user interface library written in Python. It is targeted primarily for game development, but can be used as a user interface for other applications.This version has been forked from the original Pyui library.
py_mud is an extensible, (hopefully) user-friendly MUD client written entirely in cross-platform Python. It aims to be as feature-rich as commercial MUD clients (mushclient, ZMud), including support for MXP and inter-client chat (ZChat and MMChat).
Xgdk is a Cross-Platform Game Development toolKit. Its purpose is to provide a set of easy-to-use and extendable libraries for rapid development of 3d interactive applications such as videogames, demos and prototypes.