Showing 49 open source projects for "basic-rom"

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  • 1
    A plugin that enables the import of assets from World of Warcraft. ((c) Blizzard) to Maya ((c) Autodesk). Official site : http://wowtomaya.sourceforge.net/
    Downloads: 0 This Week
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  • 2
    Extirpation is a small Python (http://www.python.org) game in early development that uses the wxPython (http://www.wxpython.org/) library. It is a turn based strategy game with robots and very basic graphics. Check the SVN for the best version.
    Downloads: 0 This Week
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  • 3
    Game-engine for windows- and unix-systems. Supports shader, scenemanagment, interface to the common render-apis, basic tools and a scripting support.
    Downloads: 0 This Week
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  • 4
    This project is an customised, highly evolved open source L2J server emulation software. Main source bases mostly on L2JOfficial project files. Project is written in Java, Python, XML, HTML, SQL and so on. //// and is not available to all anymore. ho
    Downloads: 0 This Week
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  • 5
    This project is abandoned. Download these files at your own risk. The bzr repository used for the Beginning Pygame presentation presented at Penguicon 7.0. The goal is to demonstrate basic pygame concepts, but could be used as the basis for another game.
    Downloads: 0 This Week
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  • 6
    Basic blackjack game that supports most features in a game, 5 card trick, aces being 11 or 1. It has a very basic graphic drawing enginr that draws ASCII cards on the terminal. this can be seen in the screenshot. Should work on all linux PCs.
    Downloads: 0 This Week
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  • 7
    The basic gameplay is the one you've seen before. You control a spaceship, and try to eliminate the enemies! The game will feature a free-play mode and a campaign mode. The possibility for ship upgrades and weapon upgrades is also on the to-do
    Downloads: 0 This Week
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  • 8
    Snes9x RomSelector is a simple front-end to the SNES emulator snes9x. It requires only a running Python installation with Tkinter, and of course snes9x.
    Downloads: 0 This Week
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  • 9
    This is a Windows and a Python game based on the card game Screw (F#@$) The Dealer. The python version has a rotating dealer and the players attempt to guess the next card in the deck. The windows version is a basic first release with no frills. But it'
    Downloads: 0 This Week
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  • 10
    This is a console based fighting game. You fight against the CPU or another player using one of four weapons. I plan for it to be extendable later on.
    Downloads: 0 This Week
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  • 11
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 0 This Week
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  • 12
    pyRacerz is a Multiplayer 2D Racing Game coded in Python and using the pyGame library. pyRacerz includes many tracks, many car types, a basic robot player, 3 levels of difficulty. pyRacerz also have hi-scores and replay functionalities
    Downloads: 0 This Week
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  • 13
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 1 This Week
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  • 14
    The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
    Downloads: 0 This Week
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  • 15
    A selection of tools for use in the Play-by-email game "Stars!"
    Downloads: 0 This Week
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  • 16
    Empire Land Game of world rule! A realtime, multiplayer, medieval, web-game with a moduler architecture. Capable of running on multiple servers.
    Downloads: 0 This Week
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  • 17

    Start-Game T00L

    A cross-platform emulators frontend with ROMs database support.

    Start-Game T00L is a cross-platform emulator frontend and ROM manager coded in Python using a Pyglet-based interface. It's still on a very early stage of development, and most of the features are not implemented yet. The goal is to make a fully functional frontend which works straight out of the box, without the need to configure every single emulator (like you need to do in every other frontend today).
    Downloads: 0 This Week
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  • 18
    Game Set Match

    Game Set Match

    A utility to organize M.A.M.E. games.

    This is an effort to create a utility that allows user-friendly filtering of games supported by the arcade emulator M.A.M.E.. Game Set Match is planned to create game lists that can be used with all popular M.A.M.E. frontends.
    Downloads: 0 This Week
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  • 19
    The PyMame is a basic frontend for xmame writed in Python.
    Downloads: 0 This Week
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  • 20
    A project that involves creating both a server structure and a client model for a basic(as of this point) mmorpg game. Mainly a school project developed by students at the Ovidius University of Mathematics and Informatics of Constanta.
    Downloads: 0 This Week
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  • 21
    The is a 2D ball game write in pygame. I has finish the basic framework and the playable version. The code is free for anyone who want to edit it and learn something form it.
    Downloads: 0 This Week
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  • 22
    Critters is a basic world simulation used to educate students of all ages about beginning Python programming.
    Downloads: 0 This Week
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  • 23
    Imagine, for a moment, that you are writing a basic, cliched RPG. Working late, you are sucked into the game. Literally. And you soon discover that the game world... isn't quite the way you wrote it. This is Realism, and the only way out is further in.
    Downloads: 0 This Week
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  • 24
    Free Mythological RPG

    Free Mythological RPG

    A free mythological RPG, in its initial stages.

    Only the idea is born, along with few assets, which I will combine using blender into a simple game and post here. Then you can contribute by being part of the development team. I am not very good with characters, so can only make basic ones, but what I am really good at is realistic texturing using blender cycles engine. It will be a game made in belnder. So our strategy will be to make low poly 3d models in blender or import them into blender, and then use the game engine to make the game.
    Downloads: 0 This Week
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