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An integrated tile-based map editor, game engine and cross-platform installation suite using Python and Pygame (SDL) [installation suite not in current release]
Clone of Wing Commander Armada, using and proving the Pi4x turn-based space strategy engine. Written in Python, using the Pygame library, designed to implement all functions of Armada while improving the interface and allowing extensions.
playsh is a narrative-driven "object navigation" client, operating primarily on the semantic level, casting your hacking environment as a high-level, shell-based, social prototyping laboratory, a playground for recombinant network toys.
The Snes9x Python Launcher is a text/terminal based frontend for the Snes9x binary used in Linux. It supports many of the command line switches used by Snes9x, and helps to make it as easy to use on Linux as it is on Windows.
Classic Game Maker is meant to aid in the process of teaching programming and will be based in stages/levels of the development process to allow the gradual progress of students in programming while creating full versions of classic games
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
A multiplatform python- and ncurses-based console game of Sudoku. Sudoku is capable of generating and solving both Sudoku and Samurai Sudoku puzzles on any ncurses-enabled terminal.
The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
A cleanup, and modernization of the MOOP (formerly POO) project, pyMOO aims to build a robust, complete and user friendly implementation of MOO within python, as well as a robust, python-based client.
Condottieri is a webbased, multiplayer game, inspired in Avalon Hill's classic "Machiavelli". The game is set in Renaissance Italy but it's easily adaptable to other scenarios and eras as long as the rules are like the ones in "Machiavelli".
CrystalBlend is a game engine integrated with Blender based on Crystal Space. It is an alternative for the currently existing but outdated GameBlender.
Lart Wars is a text based role-playing game where the player starts as a computer enthusiast and gradually moves up in levels to a BOFH based on experience points.
Memoria is a Role Playing Game in the style of Final Fantasy. It has great gameplay, three-dimensional maps and an advanced turn-based battle system.
The independent Memoria core is a flexible and strong RPG engine, and can be used to develop other RPGs
Spinvaders is an arcade game based on the classic Space Invaders game. You control a gun turret at the bottom of the screen, and must fight off wave after wave of alien invaders.
Kingdom Wars is a client/server chess daemon designed to run on multiple operating platforms. Both the client and the server are stand alone. The network protocal is open, and custom clients are welcome to be developed.
pyReCADE (pronounced "pie arcade") is a Python based MAME front-end designed for use on an arcade cabinet using minimal controls (joystick and buttons).
This is a real time, massively multiplayer online strategy game, based around the concept of interstellar conflict and commerce on a galactic scale. A simple but powerful interface and gameplay makes this game easy to learn but difficult to master.