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The Pulse Engine is a game engine that has been developed over the course of two years. Along with the Pacemaker toolset, it contains everything you need to create a game including 3D rendering, audio, networking, and python scripting.
AKIRA aims to create a C++ development framework to build cognitive architectures and complex artificial intelligent agents.Features:KQML,Fuzzy Logic,Neural Net,Fuzzy Cognitive Maps and DIPRA (a distributed BDI - Belief Desire Intention goals model)
Snes9x RomSelector is a simple front-end to the SNES emulator snes9x. It requires only a running Python installation with Tkinter, and of course snes9x.
A more advanced attempt at building a RPG game with free tools and python/pygame as inspired by a www.gamedev.net article. Mainly based on Breath of Fire 2 and Final Fantasy I.
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OurWorld is a online roleplaying game. Anyone can download an "OurWorld" server and start their own new worlds, with their own rules, characters and story. The worlds created by users can be posted and then joined by others wishing to be in that story.
Bombz is a simple puzzle game in the spirit of Sokoban where you must push bombs into strategic positions before detonating them to destroy walls blocking your path. It is a portable rewrite of a game originally written for the Acorn Archimedes.
With PyBridge, you can play online bridge with your friends, over the Internet or a local network. Please visit http://www.pybridge.org/ for recent information.
adVM aims to provide a flexible engine for creating adventure games. The new version is written in java and uses ADL (see http://www.hcesperer.org/adl/) as the scripting language.
Protowars is a multiplayer turn based strategy game. The key difference is that the user will design its own units using pre-made parts available to all players. Users will be able to design their own maps and vote for new parts for all.
VirtuaNet is designed to be a simulation of a possible future 'hollywood-esque' network, in which corporate spies and sabotage run rampant. It is designed to be a single player game, but multiplayer may be added in the future, allowing players to battle
The goal of this project is to provide a set of Python bindings for the RakNet UDP network library version 3.0. RakNet-Python is implemented with the help of Boost.Python library and tries to mimic RakNet's original C++ interface.
A 'fifteen pieces' game developed on top of python-pygoocanvas' demo-fifteen. All you have to do is to reorder a set of fifteen pieces with a sole empty box on a virtual bounded board.