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This project gives you a simple 2D world for playing with Artificial Intelligent actors. It contains of a world with objects. And a simple game, pyRugby, demonstrating the use of this world. All built in Python, using pygame for visualization.
Classic Game Maker is meant to aid in the process of teaching programming and will be based in stages/levels of the development process to allow the gradual progress of students in programming while creating full versions of classic games
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Skwatt is a MMORPG (massive multiplayer online role playing game) developped by 8 people (game designer, art designers, programmers). The main goal is having fun in developping it. For now we have a 3D Windows Client and a Linux server.
The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
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CrystalBlend is a game engine integrated with Blender based on Crystal Space. It is an alternative for the currently existing but outdated GameBlender.
Codename HACK is a hacking gaming Simulation, where each User get their own virtuell PC. They must upgrade it and hijack other PCs and Data to get more money! This game usees Python. Maybe also PyGTK and Twisted!
PyUI2 is a cross platform user interface library written in Python. It is targeted primarily for game development, but can be used as a user interface for other applications.This version has been forked from the original Pyui library.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
Kingdom Wars is a client/server chess daemon designed to run on multiple operating platforms. Both the client and the server are stand alone. The network protocal is open, and custom clients are welcome to be developed.
Penguins! Snowballs! Igloos! Fish! FUN! Snowballz is an action-packed kid-friendly RTS. Download your free copy today! NOTE: An old defunct version is on the SF download page. For the latest version, visit the homepage at http://joey101.net/snowballz
AFX is an X11-based, extensible, graphical, and highly configurable frontend primarily for use on tv-connected systems. The original design goal is a joystick-controlled frontend for an entertainment (games, emulators, audio, and video) box.
This was going to be a set of libraries, and a client for the Crossfire RPG game, written in python. The code is gone, lost in an ancient pile of backups.
A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
OTC is a 2D platform game for multiple players. It has a (more or less) realistic physics system and allows the use of various weapons. It will also include a editor for creating and editing levels.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.