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A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
LET'S 3D! (Little Easy Techniques for Simple 3D) is a library that helps developers to create 3D games/apps in a few lines of python code.It features a lightwave loader,quadtree frustum culling,movement management,improved camera class etc. Check it out
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
FEAR is a development kit helping software engineers create advanced artificial intelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.
The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
Hover Demolition is a a multiplayer 3D First Person Shooter, and everyone is in a hovercraft. It is written in Python, and uses Soya 3D as its graphics library. It uses custom code to load Blender .obj files. Linux and Windows will be supported.
Webcomic Archive and News Generator (WANG) is a database driven PHP application built for both aspiring and existing web comics. Written with a focus on security and speed, the code is built to be easy to use for code novices and experts alike.
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LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
A collection of code for games using python.
Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
CGI games:
WSpace will become a multiplayer space strategy game.
WebRogue is a roguelike, ready for multiplayer support later. There is also a GUI client for WebRogue in the download.
Yet Another Homemade Game Engine (yahge) is what the name says a free open source 3D Game Engine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
Futures Gateway is a not-for-profit educational project for children (primarily ages 8 - 18) and their families. It uses interactive and collaborative activities, especially Wiki and HTML document and media management software, videoconferencing, chat, b
AGFE aims to be as the name claims, creating first a First Person Shooter and a Real Time Strategy, so FPS players will be watched and commanded by the RTS players. Then a level-based system will be applied to the FPS aspect. More to come, later.