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GPong project intend to make a multiplayer and multi-OS pong game.
It melt C with SDL library to draw the scene and Java with JNI interface to share data with other players across the net. The java module will also interact with a database to find availa
Raven WebMUD is an attempt to restore the \"good old days\" of MUDding by bringing it to the web, but still with the easy, simple interfaces and complex interaction that the old MUDs offered.
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The goal of this project is to develop a light and efficient yet feature-rich Multi-User Dungeon engine, which is easy to customize. It will be written in the new object-oriented PHP5 language.
Der Spielmannsfluch ist eine Browsergame Bibliothek, die alle Funktionen für ein Browsergame zur Verfügung stellt. Außerdem wird es ein gleichnamiges Spiel geben.
In its hey-day Nevelde boosted 40,000+ registered users and 200,000 pageviews a day. I'm open sourcing it under the BSD license as I haven't been developing it in years and in the hopes that someone might find it useful or fun in the future.
NAGS (Not Another Game Server) is a core system for creating a talker or mud, the code base uses object orientated PHP with a SQL database backend (MySql, Sqlite, Oracle) to track users, room, objects and npc's.
This Project is a Mangos-GUI, which comes after the 1-Click-Philosophy.
It's a tool for WOW private server admins, and you can create an WOW-PServer
with a minimum of effort. Automatic updating and an addonmanager are included,
too.
"WoW on-line" est un projet en cours pour faire un modeste petit jeu RPG sur le modèle de World of Warcraft.
A terme, on pourra créer un compte, créer des personnages (horde ou alliance), gagner de l'expérience en tuant des monstres, etc.
Midhedava is a community where creative writers with passion for storytelling and fantasy can publish their creations and play an online multiplayer rpg game based on them. Visit now our homepage: http://midhedava.org/ for details.
First etap is coding perbosa web browser game is ugame starwars online game translate eng.
Second etap is development ugamela and change format is 3d flash game.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
Immortal Riders is a simple, side-scrolling, persistent multi-player game where the players have the power to tame and employ mythical beasts in the struggle for control of the map.