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This is a game designed to be random in nature and open ended enough to give many many hours of enjoyment. I hope to have both a command line interface and a web-based interface.
Tool for mapping galaxy-information for omega-day.de.
First step: PHP and HTML, data stored in MySQL-database
Second step: Java-Swing GUI to access and manipulate data.
Including user manegment with customizeable rights.
Yasmina's Quest is an open source game (and motor) mix of graphical point-and-click adventure and text adventure written in PHP and DHTML (JavaScript, CSS and HTML) that uses mouse and keyboard optionally. Tested under BeOS, Linux, *BSD, Windows, etc.
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Multistat is designed to be a flexible log file parser for multiple game servers. It is designed with an extensible plugin interface, thus allowing for any combination of input or output (i.e. Quake 3 input with HTML output or Halflife with HTML outp
The Clan League Management System is a system designed for league coordinators to have an easy to use application to manage clan leagues, tournaments, and other competitions from one easy-to-use web interface. Uses PHP and MySQL.
D5.2 is a web-based game in which players explore an infinite procedurally generated world. They can claim sections of the map and build on them. Design is very open-architecture to allow new terrain generators and game rules to be easily added.
Q4G is a SciFi online game client application written in c++. The most stunning features of Q4G are platform independent gaming, much less traffic than in other online-games, an easy to use graphicalinterface (in later releases) and lots of fun!
Web interface for managing Never Winter Night servers. This interface provides many features for monitoring and controlling multiple servers on the same computer. The interface provides support for nwnx and has an interface for running database queries.
An assortment of random programs created by a group of internet hooligans known as the Lard Pirates, usually with the intent of being enjoyable for gaming purposes. Currently includes the Flapjack Engine, a River City Ransom clone.
UMark is a graphicalinterface that allows gamers to easily configure and run benchmarks on Unreal Tournament 200x. It supports "botmatch", "flyby", and "timedemo" benchmarks. You may save/load results, or submit them online.
Blue Sea will be a turn based mmog set in the future underwater. It will be written in PHP and MySql, and use browsers as an interface. I am also putting together a development team to work on the 3D aspect of the game by popular request.
MetaWars will be an network game based on the famous comics of Jodorowski, The Metabarons.
This space battle game will allows you to take part in the famous history of the Metabaron's family, and, maybe, some day, become THE Metabaron.
TVEz (pronounced tweezie) is a browser-based system to manage movies,
shows and clips stored on local or remote filesystems. Uses IMBD to retrieve
movie information; parses file names to create listings. Currently interfaces with
Xine.
The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
It's a web interface for manage Half-life game server; this interface use MySQL and amx plugins for communicate with the server. You can manage many servers from the interface
Complete Hyperiums Application Programming Interface - Complete Hyperiums Action Performing Operator
Set of PHP functions to retrieve data and perform actions in the web-based game Hyperiums.
This is a project to maintain maps updated on a server of HalfLife, currently map developers stores their maps on a web page or on ftp, now the developers have a repository common to all and server admins have a program to update the maps.
It goal is to connect the smart main engine (R3D) with any other specific engines (ogre3d, ode, scripting..) and world/rules/game/lang data (files, db..) and graphic/text interface. It is like a multiplatform (linux, win, macos ...) game container.