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Context for your AI agents
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
Explore the universe, and while you are doing that, you can trade to earn credits and experience. Will you be a trading mogul, or the nightmare of all online players? The choice is yours. The Merchant is powered by PHP and MySQL.
A PHP word search script. It has many options, including the ability to use different shapes for your puzzle, or you can design your own shape. Then you can either print the puzzle or play it online. The script supports many different languages.
Jeux en ligne se déroulant dans l'univers de la série BD Donjon (J. Sfar & M. Trondheim) dans lequel vous incarnerez un aventurier ou un gardien de donjon.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
A project designed as a system to manage Simmulation groups from the ground up, along with arciving tools and message board systems within an advanced easy to use web based system.
Skrupel User Game Administration is an add-on to the Turnbased Strategie Browsergame Skrupel (www.skrupel.de). SUGA provides a mean to Players for opening new Skrupelgames without bothering the serveradministrator.
WUCC : Web Universal Chess Club provides to the chess player all the possible services to play, manage and analyze chess games with other players on the Web. UCC integrate all the chess computer standards as PGN, FEN, EPD, UCI, ICS... and is completely m
AJAX tool to create maps of galaxies for a play by e-mail game named Ténébreuse (www.tenebreuse.net)
Outil AJAX pour la création de carte de galaxies pour le pbem de Ténébreuse (www.tenebreuse.net)
InteliPet is an Intelligent Virtual Pet Content Management System, including Shops, User-Shops, Pet Skills, and more. Requires only PHP & MySQL at this time. Currently we are building the CMS.
Hattrick Cupmanager Argentina is a web application to create and organize friendly cups for the web-based soccer simulation hattrick.org
HTCMA developers have decided to turn HTCMA into an open-source project to allow its users to get involved.
PhPlay is a convenient PhP-powered game Generator, principally writed in French, for those who want to create easily a online PhP game aka Mass Multiplayer Oline Browser Game.
phpRPG is a multiplayer role playing game engine driven by PHP and MySQL, with aims to develop a web-based game engine which shares common qualities between multiple user dungeons (MUDs), paper & pen RPGs and computer RPGs.
This project is to create a game server launcher, for games like Quake3 and possibly direct play games such as Age of Empires. This program is to be run as a background process and launch the game server much like HEAT used to work. Currently working on a
A PHP program designed to help guilds with keeping track of member's raid points in a very organized fashion; while keeping it visually appealing. It is highly customizable, and includes end game instances such as BWL, MC, Onyxia and AQ40.
Forum Chess takes the one-on-one mentality of chess and throws it out the window.
Forum Chess interfaces with a BBS and allows a team-based chess game. Up to four players can be involved with a team and can collaborate with eachother in order to win.
Clan Match administration. Allows for team Captains to administer and pick teams from a pool of available players. Stats system identifies players who are regularly unavailable or (worse) do not post for the match at all ! Some features in development.