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With over 53 social login options, you can fast-track the signup and login experience for users.
From improving customer experience through seamless sign-on to making MFA as easy as a click of a button – your login box must find the right balance between user convenience, privacy and security.
Q3mass is a master server program for Quake III Arena engine-based games. It's easily extensible and supports multiple games. Q3mass-php, an offshoot project, is a PHP version of the application, allowing for web-based master servers.
CFAGCMS (Cant Find A Gaming CMS) is a gaming cms for gaming website like GameSpot, GameSpy and others. I am using php and mysql to power the CMS(Content Management System). You need basic php knowledge and a FTP client.
A PHP based system that allows for easy management of a website for flash games. The current version's main focus is portability as it does not use a database. This is a perfect option for a flash artist's portfolio website. This could also display fla
Get a unified timekeeping, scheduling, payroll, HR and benefits portal with WorkforceHub.
WorkforceHub is the instantly useful, delightfully simple to use, small business solution for tracking time, scheduling and hiring. It scales as your business grows while delivering the mission-critical features an organization needs. It is tailored to, built for, and priced for small business employers.
A multisport league module for PHP-Nuke including baseball,
football, soccer, hockey and you can add your own... Features
include auto updating standings, player stat tracking, and
schedules.
Feta Efficiently Tracks Assets. Feta is a PHP/MySQL/PostgreSQL application for use in tracking inventory of computer hardware within a company for internal use.
Administer your LAN Party efficiently with Autonomous LAN Party (ALP)! This LAN Party management software package has support for Single Elimination (and Free for All), Consolation, Double Elimination, and Round Robin tournament types.
Multistat is designed to be a flexible log file parser for multiple game servers. It is designed with an extensible plugin interface, thus allowing for any combination of input or output (i.e. Quake 3 input with HTML output or Halflife with HTML outp
HLmaps is a Perl/CGI (or PHP/MySQL) script for Steam Half-Life game servers running on *nix or WinNT. It allows web site visitors to view loaded maps, screenshots, download links and some file statistics in a nice, sortable table format.
Guess-a-Number is a raffle-type system. It allows people to pick a number from a list, and on a pre-specified date, the administrator will run the random number selector, which will log and display the lucky guessers. Includes numerous options & features
No Means No - computer-aided board game for alternative lifestyles (swingers, BDSM community etc.). See our Home Page ( http://nomeansno.sourceforge.net/ ) for details.
A full-featured stats plugin for Half-Life 2: Counter-Strike Source. The TerraStats system allows for single website publishing as well as grouped publishing for multiple servers.
Comic Creation CMS will be an integrated CMS/Groupware/Portal webapplication for creating Comics/Graphic Novels fit for web and electronic publishing. Ambitions also to create an generic XML file format for active multimedia content comics (and more...)
TVEz (pronounced tweezie) is a browser-based system to manage movies,
shows and clips stored on local or remote filesystems. Uses IMBD to retrieve
movie information; parses file names to create listings. Currently interfaces with
Xine.
This is a project to maintain maps updated on a server of HalfLife, currently map developers stores their maps on a web page or on ftp, now the developers have a repository common to all and server admins have a program to update the maps.
The tribes console log parser is a perl script that will parse starsiege tribes and tribes 2 console logs. The parsed data is stored in a mysql database, and can be retrieved over the web with a supplied php file.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.