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Cooperative multiplayer graphical RPG and adventure game
Crossfire is a free, open-source, cooperative multi-player RPG and adventure game. Since its initial release, Crossfire has grown to encompass over 150 monsters, 3000 areas to explore, an elaborate magic system, 13 races, 15 character classes, and many powerful artifacts scattered far and wide. Set in a fantastical medieval world, it blends the style of Gauntlet, NetHack, Moria, and Angband.
If you are wanting to run a PSO server on Linux these tools can make it easier for you. Includes a backup script, scripts to start your server at boot time, and a text management console.
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OGP has moved to GitHub. The source code hosted here is obsolete and is no longer being updated.
Please visit our GitHub here:
https://github.com/OpenGamePanel/
A PHP webapp (formerly known as hldstart2) used to manage server softwares, such as, Halflife1/2, UT2004, UrbanTerror4 and Warsow (and many more). Powerful features, great for game server companies, and single users.
RPG1 is a very beta but not as beta as it was before role playing game.
Its graphix are provided by the perl ANSI::Color module and ASCII text.
It looks best in gnome-term or the console. Highlights include: weapons,
food depletion, armor, and magic. To play the game you move N S E W UP or
DOWN from room to room (NOTE: it uses a top-down view orientation, ie: you're
'floating' above the room looking down). It currently only has a limited number of
rooms and I would appriciate help...
Plasma is a server operator for the Microsoft game "Freelancer" written purely in Perl. It provides easy server and player management, a community portal and the possiblity for players to save and exchange items online.
ZETA stands for ZETA's an Extensible Text Adventure. It's a program that reads data from a number of human-readable text files to create a text-based game, allowing people unfamiliar with programming to craft their own customized text adventures.
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Roguelike engine in Perl with data-driven content, standard roguelike features, and curses UI. One game has been created with it, and a borg (automated player) is in the making.
This is a small cgi script, written in perl, which can generate character statistics for player characters in the online game Final Fantasy XI. This is a continuation of Japanese code released under the new BSD license.
"The Neverending Tale" is a web-based text adventure game for kids. It is essentially a choose-your-own-adventure book where all pages are contributed by prior readers. Implemented in perl and C. Working beta; public version has 50,000 active pages.
This game will have arcade style sword play, but use many proven techniques from other games. Upon completing the Massive world and Large storyline in the sinlge player campaign, the player will be able to venture into the online world.
This game is an MMORPG in various UNIX scripting languages, with a graphical shell accessed by SSH for the client. It will support Linux, Windows, and MacOS X. It is meant to be immersive and allows in-game coding.
LCGML (Legacy Crawling Game Markup Language) makes it possible do script old fashioned text adventures. It is an XML-driven Document format. For the stable product, an perl interpreter is also planned
web rpg, the webrpg main goal is to create a whole rts/rpg web based game, it will take his inspirations in old Ultima series and also greek history . (french \'new age\' at medieval ages will be used also for some background i
Project: design a new roguelike game incorporating ideas from the mind of the author, other roguelikes, and spoken
RPGs. It will be implemented in object-oriented Perl, using a modicrum of objects, a clean
design, and an emphasis on flexibility.
The next free fantasy MMORPG Legends of Saryia, ever wanted to be a troll or dwarf or elven mage? Ever wanted to play UO style gameplay without paying that ungodly monthly fee? Then join this team thats bringing you one of the best open source game.
This is ongoing project to overhaul the Promisance™ game system into one that is sci-fi based where players engage with starships and fighters. Improvments are incremental at this point, finishing some things where Promisance Enhanced left off.
Obsidian is a set of applications (written primarily in visual basic) which allow a group of friends to play a game of 'Obsidian,' a PnP RPG, over the internet. The goal of the project is to allow players to focus on the roleplaying progression and utiliz
Host Programm for a play-by-e-mail game. Generates turn reports for the players from their moves, which they send in via e-mail. The game is turn-based, and runs on a reactangular grid of regions. Every unit can have individual names and descriptions.