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Program Manager Eternity is an application for launching applications in DOS. Mainly, It is for the still very active FreeDOS platform. It is built on top of the newly created QuickCrt object-oriented framework for Turbo Pascal 7.0.
Game engine supporting many 3D/2D formats and graphic effects
This project has moved to:
- Our website https://castle-engine.io/
- GitHub repo: https://github.com/castle-engine/castle-engine/
Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
VGA Planets Assistant (VPA) is a client program for VGA Planets PBEM game.
Requires: Dosbox from https://www.dosbox.com
It works with original host (THOST: www.vgaplanets.com) and Portable Host (PHost: www.phost.de, phost-contrib.sf.net, hosted by https://planetscentral.com) and the new web-based NU-Host (https://www.planets.nu) by using additional tool streu's c2nu.pl (https://github.com/stefanreuther/c2nu). Maintained by sfplanets.
Ghost is an artificial intelligence which can chat with you (in slovak language) in console or on the web. It is similar to Eliza, ALICE or Jabberwacky. It is writen in object pascal.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
Moloch is a Multi User Dungeon game, written in C++ and scripted in Lua. It will support multi-server distribution and web-based account administration. We are also going to write an user interface for win32, gtk+ and ncurses.