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Command and Conquer: Red Alert original source code
Electronic Arts Inc. has released the source code for Command & Conquer Red Alert under the GPL V3 license below, with additional terms at the bottom.
This ZIP file is the full repository snapshot and includes source code for Command & Conquer Red Alert. This release provides support to the Steam Workshop for the game.
Command and Conquer: Red Alert is a classic real-time strategy (RTS) game developed by Electronic Arts, with its source code available on GitHub for archival and...
VoxRend is an OpenSource voxel graphic engine. It can be used to create games or simulations, but you can use it to get other graphic representations. Uses tile-maps and can load and render Ken's VOX files. Today it's inactive but I have plans for the
IrrlichtPas provides Pascal bindings to the Irrlicht 3D engine to enable using Irrlicht with Delphi on Windows and FreePascal on Windows, Linux and Mac OS X.
This is a complete set of Turbo Pascal7 softwares (zelda, graphic code generator) and powerfull Console/Graphical UI SDK for MSDOS These applications and framework was developped during the 1998-2001 period (when I was 18 years old) and are now frozen.
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Simple command-line solver of the nonogram logic puzzles. Simulates human techniques of soluting. Development inactive, but moved to: http://github.com/martinkozak/nonogram-solver.
ModWorm is a Worms/Liero like game, but it is much more configurable than Worms/Liero. You can create your own levels, "mods", missions, or whole Liero-like games (a.k.a. total conversions). This project has been abandoned.