Build custom robots in your browser with IncrediBots! Design your robot by drawing shapes, joints, motors, and more! Then, pilot your machine using your own custom key bindings. NOTE: OPEN SOURCE VERSION CAN BE DOWNLOADED FROM "FILES" TAB!
Iter Vehemens ad Necem (IVAN) is a graphical roguelike game, which currently runs in Windows, DOS and Linux. It features advanced bodypart and material handling, multi-colored lighting and, above all, deep gameplay.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
SkunkWorks: A Decal-based macro platform for Asheron's Call, featuring full ACScript compatibility and much more.
Massive multiplayer online arcade game framwork and assets.
Gold City Game base from an original scenario. Best Sound, Picture , Animation, IA and Graphics. the camera is always placed so that the character is in the center of image in an adequate proportion
Third-Party tools, utilities and resources for use with Turbine's "Asheron's Call" MMORPG
6DX is a COM-based 3D Engine for windows using DirectX. It features outdoor / indoor rendering, collision detection, portal-based visibility system, particle & effects system, sound, and its own internal GUI. Create 3D apps in VB6, Delphi, VB.NET or C++.
PvP, MUD RPG.
Broken Shield is a PvP, medieval-style RPG powered by the Cube 2 Engine. Explore different worlds with other players and enter battlegrounds to complete certain objectives and win experience and level up.
Clio is a MUD client specifically for MUD2 (a direct descendant of Trubshaw & Bartle's original MUD), but which can also be used with any MUD. Features include ANSI colour, colour logging, scroll back, function keys, command editing, and command history.
This will be a clone of Master of Orion 2 (MOO 2), It will have many similarities and differences. Hopefully many of the problems and tedious things will be taken care of. It will not be a complete clone (some new stuff, some removed stuff)
GNS, or Game Name Search, is a cross-platform C++ library designed to enhance your application with hosted game searching, product updates, error reporting, chat rooms, and content sharing capabilities.
GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
The Insane-Bot Client is a Decal plugin that simplifies the task of requesting item banes from an Insane-Bot buff bot in Asheron's Call
The MudSharp project is an attempt to produce an extensible MUD (Multi-User-Domain) server and client based upon C# and Directx libraries.
Multi Kuh is a FPS game launcher. You provide the IP and Multi Kuh will show you details about the server and let you easily join the action.
Planet Defense is based on the arcade classic 'Defender'. It will feature a 3rd person perspective behind the spacecraft and allow you to defend your people from aliens on a fully 3D terrain-based planet.
Variant Data files repository for the Realpolitik ( http://realpolitik.sourceforge.net/ ) viewer and adjudicator for the Diplomacy board game.
The Clans was a popular game written for online BBSes back in the day of their great popularity. It is a text-based game featuring inter-BBS communications. It was written initially for Turbo C++, but has been ported to gcc and MSVC
A text-mode (curses) multiplayer game like Konquest (a turn based strategy; you send ships from planet to planet to conquer them). Has better interface usability (e.g. it already has an auto-send feature and save/load functionality). Made in Israel.
The SEdit version2 map editor for ARC
winWanda is a fortune/message/quote/poem/joke/etc., displaying application. You can copy these quotes to the clipboard, or just keep viewing them and having a laugh. winWanda is a frankly trivial piece of software.