Xinmapper, input mapping software for the Xbox 360 controller. Allows mapping of controller input to simulated keyboard and mouse input. Windows only supported.
Voxelstein 3D is a voxel based FPS game in the spirit of Wolfenstein 3D. It uses Ken Silverman's Voxlap engine.
INSTEAD - Simple Text Adventure Interpreter.
INSTEAD was designed to interpret the games that are the mix of visual novels, text quests and classical 90'ss quests.
Build custom robots in your browser with IncrediBots! Design your robot by drawing shapes, joints, motors, and more! Then, pilot your machine using your own custom key bindings. NOTE: OPEN SOURCE VERSION CAN BE DOWNLOADED FROM "FILES" TAB!
Build up and manage a large electricity company.
Build Cross-platform Applications
Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
A3P is an indie online shooter that combines the best aspects of the Third Person Shooter and Real-Time Strategy genres. Load out your units with weapons and special abilities, then lead them to victory on the battlefield!
PixelLight is a cross-platform application framework
PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's written in C++ and has been designed with flexibility and extensibility as one of it's main goals.
3D .NET engine for Windows, Linux, Mac
Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
GMUD is a MUD client written in QT, available for OS X, GNU/Linux and Windows. It is currently a young project but in a (I think usable) stage.
Developed using the Ring programming language
FlappyBird3000 - Simple 2D Game developed using the Ring programming language (http://ring-lang.net ) and the Allegro game programming library. To run the game : flappybird3000.exe The source code is included ( *.ring files )
Developed using the Ring programming language
Stars Fighter - Simple 2D Game developed using the Ring programming language (http://ring-lang.net ) and the Allegro game programming library. To run the game : starsfighter.exe The source code is included ( *.ring files )
A single player 3D game based on Ogre3D. Theme will be an ancient fantasy land where player is a hunter in the wild. Current version is a simple bow and arrow wolf hunt in first person perspective. Go to http://hunter.sf.net for more info!
A DirectX based graphics/physics engine
As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it. Outside insight would be appreciated.
This project hosts the SVN repository for the A3P indie game project, found here: http://sf.net/projects/a3p
The main target of AGL is turn Flash/Flex SDK into a Game Development Environment and Library.
Discontinued - wrong aproach. Efforts moved to "Demoders Tools" instead.
WE are continue the legendaray NCDB and remake it to ADB by using thier source,NCDB were a good Database for wow emulators untill it got shutted down,So were hope we get so pupular as they did too,
BlueThunder is a 3D graphics library built upon Direct3D version 10 (HLSL).
An implementation of the Call Partner variation of the Rook card game
This software allows you to change a colour in OpenGL and DirectX 9 games. It was created after reading about how the hacking game in BioShock 2 looks like to colourblind people. This should allow you to change one of the colours in there.
With the new name comes a new sourceforge address - go to https://sourceforge.net/projects/enginesofwar/ to find this project now!
The goal of eternal sands is to create a massive online game in the dune universe. Game persistence, delegated base building, using teams will be an integral part of this game. The current status is the drawing table, contributers are welcome!
Extet (Extreme Tetris) is a Tetris® clone, with several differences, making it altogether more enjoyable and difficult! You'll never want to play standard Tetris® again!