3D game engine (more powerful redesign of the Cube engine) and FPS game
3D Engine c++
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
A fun realistic multiplayer free-and-open-source first-person-shooter!
A mirror of releases is here.
3D game engine and multiplayer/singleplayer FPS game
GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
Moved to Github https://github.com/wgois/OIS
[IMPORTANT! Moved to github https://github.com/wgois/OIS keeping this repository open for legacy reasons] Object Oriented Input System (OIS) is meant to be a cross platform, simple solution for using all kinds of Input Devices (Keyboards, Mice, Joysticks, etc) and feedback devices (e.g. force feedback). Written in C++ using Object Oriented Design pattern
Orx: Portable Game Engine
Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development. The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
Metamod:Source is an API manager that sits in between the Half-Life 2 Source Engine and game/mod DLL, allowing loaded Server Plugins to intercept and override calls passed in between; similar to Metamod for Half-Life 1.
CSS:RPG Mod is a server plugin for Counter-Strike: Source. It's based off the UT2K4RPG Mod. All player data is saved into a SQLite Database. CSS:RPG is open source so that it can be ported to other Half-Life 2 mods or for learning HL2 plugin coding.
"Handy" is an Atari Lynx Emulator for Windows 95/98/NT/2000/XP
3D video music media player lyrics subtitles etc...
✿ Unique! The first, and only, software of its own kind... ;) ✿ Home page: http://irrlicht.sourceforge.net/forum/viewtopic.php?t=39695 ✿ More screenshots: https://www.facebook.com/jorge.bigarte/media_set?set=a.10208707888241221.1073741831.1431930849 ✿ USAGE examples: - Simply play your musics, with 3D visuals. - Great for whole family singing. (Karaoke) - Lyrics files can be ".txt" or ".srt" files (Subtitles) - Great to be used with friends, in a party, singing. - Great for little babies... (Add your voice reading bedtime stories, fairy tales, lullabies, etc...) - Great for children... (Add your voice reading a book, poetry, etc...) - Make "surprises" with your messages, etc... - Great to promote your band and your songs. (You can even create your own "video-clips") - Works great with your "heavy" music too! ;) - Use your imagination!... Many many examples are included in the "music" directory!
Fast and convenient development of high-quality small 2D games without knowing much about technology. This is the motto. HGE includes HAL (hardware abstraction layer), helper classes (fonts, particle systems, resource manager etc.) and authoring tools.
Space style MMO RPG 2D with upgradeable ships and expandable environment. Clone of very popular game called Diaspora. Purchase your ship, purchase your modifications and conquer the universe with your guild as a pirate, trader, or federation soldier.
I Have No Tomatoes is an extreme leisure time activity idea of which culminates in the following question: How many tomatoes can you smash in ten short minutes? If you have the time to spare, this game has the vegetables just waiting to be eliminated!
Challenging Puzzle / Arcade hybrid
Xye is an abstract puzzle game in which you direct a green circle across various puzzles to get all the gems in a room. There are monsters, hazards and complicated riddles all around.
Defunct; see https://github.com/chazomaticus instead.
Flash Quiz TV (A quiz game for all family)
✿ More projects here: https://sourceforge.net/u/jorgerosa/profile At SOURCEFORGE: https://sourceforge.net/u/jorgerosa/profile At GITHUB: https://github.com/jorgerosa/FLAQUIZTV-Flash-Quizz-Game - What this app does? - The main idea is to create a didactic simple/cute/fun quiz show game for all people and for all ages with that "TV show feeling" - A game for all family. - Usage example: - Parents: Edit the "XML" file (using "notepad") add your own questions and answers there (use your native idiom), related to school stuff, and let your kids play (learn) the game! - Develop info: - The game is developed in FLASH (AS2) and its very customizable. - Since its developed in FLASH, you may play it in your PC or embed it in your webpage. - TO-DO tasks: 1) Add support for ALL idioms (if possible). 2) Convert to AS3 (ActionScript 3).
Releases by No Name Development. All original code is released under the zlib/libpng License, the source to No Name MAME is released under MAME's own license.
2D game creation software
Classic Edition of Open Zelda, a 2D game creation software. This project has been superseded by the Modern Edition, but recently the Player had DirectX code replace with SDL 2 and changes are still welcome. http://youtube.com/watch?v=zHs4zRkcua8 [Linux] http://youtube.com/watch?v=lU2Xe5ewgwA [OS X]
AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.
IBDS is a library for dynamic simulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction. (ZLib license, free for commercial use) More infos: http://www.impulse-based.de
Old-school 2D game engine
An old-school game engine, much like good old ID and Apogee games as Duke Nukem, Commander Keen and Biomenace, slightly inspired by Diana Gruber's "Action Arcade Adventure Set". Made with Allegro.pas and programmed in Pascal.
Never before has collecting mushrooms been this mildly entertaining. At least not in outer space. It's more of a lifestyle than a game, really. Now with graphics and sound, too!
The SEdit version2 map editor for ARC