3D game engine (more powerful redesign of the Cube engine) and FPS game
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
Tools using the s3pi library and other related works
sims3tools provides a set of tools for the Sims3 modder, based around the s3pi library. It includes: a package editor (s3pe), which allows most useful resources to be edited; an Object / CAS Part cloner (s3oc) for creating a base for modifications; a sims3pack packer/unpacker (s3su), which simplifies handling the content of these files; a string table editor (s3se) for allowing string table resources to be efficiently edited; plus a number of additional utilities. Note that development on sims3tools has now finished.
Console based rcon client for minecraft servers.
Mcrcon is IPv6 compliant minecraft rcon client with bukkit coloring support. It is well suited for remote administration and to be used as part of automated server maintenance scripts. Does not trigger "IO: Broken pipe" or "IO: Connection reset" spam bug on server side. Precompiled binaries available for Windows (x86), Linux (x86) and Mac OS X (x86 / x86-64). Program is written in C99 with getopts options handler (POSIX). It compiles on all proper compilers and environments which supports POSIX and C99 (basically almost all C compiler environments). *Note that this app is still in beta stage so there might be quirks and incomplete implementations of features here and there. No major problems know at the moment.* Project github: https://github.com/Tiiffi/mcrcon
GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
3D game engine and multiplayer/singleplayer FPS game
A fun realistic multiplayer free-and-open-source first-person-shooter!
A mirror of releases is here.
Moved to Github https://github.com/wgois/OIS
[IMPORTANT! Moved to github https://github.com/wgois/OIS keeping this repository open for legacy reasons] Object Oriented Input System (OIS) is meant to be a cross platform, simple solution for using all kinds of Input Devices (Keyboards, Mice, Joysticks, etc) and feedback devices (e.g. force feedback). Written in C++ using Object Oriented Design pattern
Realtime 3D engine for game development
The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development. The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
CSS:RPG Mod is a server plugin for Counter-Strike: Source. It's based off the UT2K4RPG Mod. All player data is saved into a SQLite Database. CSS:RPG is open source so that it can be ported to other Half-Life 2 mods or for learning HL2 plugin coding.
Space style MMO RPG 2D with upgradeable ships and expandable environment. Clone of very popular game called Diaspora. Purchase your ship, purchase your modifications and conquer the universe with your guild as a pirate, trader, or federation soldier.
Orx: Portable Game Engine
Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
3D video music media player lyrics subtitles etc...
Unique! The first, and only, software of its own kind... ;) ✿ More projects here: https://sourceforge.net/u/jorgerosa/profile ✿ More screenshots at facebook: https://www.facebook.com/jorge.bigarte/media_set?set=a.10208707888241221.1073741831.1431930849&type=3 ✿ IMP - Irrlicht Music Player - USAGE: - Simply play your musics. (With 3D visuals) - Great for whole family singing. (Karaoke) - Lyrics files can be ".txt" or ".srt" files (Subtitles) - Great to be used with friends, in a party, singing. - Great for little babies... (Add your voice reading bedtime stories, fairy tales, lullabies, etc...) - Great for children... (Add your voice reading a book, poetry, etc...) - Make "surprises" with messages, etc... - Great to promote your band and your songs. (You can even create your own "video-clips") - And... no worries... works great with your "heavy" music too! :) - Use your imagination!... (Many many examples are included in the "music" directory!)
MOVED: We have moved development to Google Code: http://code.google.com/p/jbox2d/
Metamod:Source is an API manager that sits in between the Half-Life 2 Source Engine and game/mod DLL, allowing loaded Server Plugins to intercept and override calls passed in between; similar to Metamod for Half-Life 1.
I Have No Tomatoes is an extreme leisure time activity idea of which culminates in the following question: How many tomatoes can you smash in ten short minutes? If you have the time to spare, this game has the vegetables just waiting to be eliminated!
Box2D is no longer developed on SF. However, I'm now using SF for downloads.
SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
Flash Quiz TV (A quiz game for all family)
✿ More projects here: https://sourceforge.net/u/jorgerosa/profile At SOURCEFORGE: https://sourceforge.net/u/jorgerosa/profile At GITHUB: https://github.com/jorgerosa/FLAQUIZTV-Flash-Quizz-Game - What this app does? - The main idea is to create a didactic simple/cute/fun quiz show game for all people and for all ages with that "TV show feeling" - A game for all family. - Usage example: - Parents: Edit the "XML" file (using "notepad") add your own questions and answers there (use your native idiom), related to school stuff, and let your kids play (learn) the game! - Develop info: - The game is developed in FLASH (AS2) and its very customizable. - Since its developed in FLASH, you may play it in your PC or embed it in your webpage. - TO-DO tasks: 1) Add support for ALL idioms (if possible). 2) Convert to AS3 (ActionScript 3).
Challenging Puzzle / Arcade hybrid
Xye is an abstract puzzle game in which you direct a green circle across various puzzles to get all the gems in a room. There are monsters, hazards and complicated riddles all around.
MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
2D game creation software
Classic Edition of Open Zelda, a 2D game creation software. This project has been superseded by the Modern Edition, but recently the Player had DirectX code replace with SDL 2 and changes are still welcome. http://youtube.com/watch?v=zHs4zRkcua8 [Linux] http://youtube.com/watch?v=lU2Xe5ewgwA [OS X]
AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.