This is a PHP-based character generator for the Nephilim roleplaying game as published by Chaosium Inc.
The Model Operations Processing System (MOPS) has been designed to assist operations on model railroads. It has the look and feel of mainframe systems that would have been in used in the late 20th century.
Java Games and Graphics is meant to be a fun project. The goal here is to have fun with JAVA graphics and JAVA games. There is no specific goal as to what kind of graphics or games.This project features an RPG Role Playing, MUD, and Turn Based Combat gam
Browser based 2D scrolling shooter written in Java. The player controls an airplane in a top-down view and shoots down enemy planes, helicopters and tanks. Play right at the homepage: http://btrgame.com
This is an addon for the game IL-2 Sturmovik 1946, which adds a fictional version of the F-86 Sabre Jet fighter to this game, the F-86J. The -J has more powerful Orenda Engines and carries Sidewinder missiles as well as other additional ordnance.
A program to create and manage Pirates of the Spanish Main card collections and fleets.
ByronStar Games - A collection of old fashioned game ideas provided within new programming models (e.g. based on Java or Flash) together with a common set of game elements/classes
Covalence is an RPG Engine, under development by OpenArrow, that is designed to allow fast-running Role Playing Games by using .Net, and compiled dlls for games.
Educational software consisting of programming small robots wich may achieve simple tasks or combat between them in various environements. Combines 'Robocode' and 'CeeBot' features.
FloydEditor is an Eclipse plugin for the interactive fiction authoring tool Floyd. FloydEditor supports structural overview for written floyd code, context sensitive support for code insertions and many more.
FootyQuiz is a Java ME & Java EE based client-server quiz game, that can be played with mobile phones, that support Java.
Proposed YPP weaving puzzle. Part of the Grand Crafting Puzzle Project. Pickerel was submitted for GCPP round 1. Mackerel is a variation of Pickerel that was submitted for GCPP round 2.
A hybrid of 'Lights Out' and 'Destructo Match'(from Neopets). This is a the Manta project from the YPP Grand Crafting Puzzle Project. See http://forums.puzzlepirates.com/community/mvnforum/listthreads?forum=35 for more details on the GCPP.
This is a collection of game plugins for Eclipse using the Graphical Editing Framework (GEF). All code is written in Java. These plugins are currently being tested on Windows but should work on any platform supported by Eclipse.
Hattrick Commons is a collection of utilities which will help in developing applications for the online game Hattrick. It includes common functionality, which most applications will use.
It is a minimaly multiplayer role-playing game that tries to reproduce an actual Pen&Paper game, through massive use of dialog between players and a game master. The main universe is loosely based on an french MP3 adventure, "Le donjon de Naheulbeuk".
Java 3D engine. Applet demo is available at the project homepage.
A variation of Memory that does not necessarily have a perfect solution. This is a sample program for the YPP Grand Crafting Puzzle Project. Single player only, but watchers can see the board.
PC-Rower is a piece of software that allows the connection of a Concept II rowing machine to a PC to provide real-time and post workout analysis of performance. It is written using Java to ensure cross-platform compatibility.
AP Computer Science class project to mimic the battle system in Pokemon using the java language.
RoboRumbler is a Java Application created to run RoboRumble battles in a controlled environment.
The SpaceMUD Project is an enhanced MUD offerering the standard text based fare of traditional MUDs along with the option of being ROCD (Rich Object Content Data). ROCD supported by the SpaceMUD Client, allows enhanced views into the SpaceMUD universe.
A web hosted multiplayer turn-based space strategy game.
This is a simple app, created around an original sudoku solver based only on heuristics, not brute force. It's coded in Java/SWT(GUI toolkit). It's an example of MVC and of Visitor, Observer, Strategy, Abstract Factory, Singleton Design Patterns.